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90 lines
3.3 KiB
C++
90 lines
3.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCE_TOGGLEBUTTON_JUCEHEADER__
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#define __JUCE_TOGGLEBUTTON_JUCEHEADER__
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#include "juce_Button.h"
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//==============================================================================
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/**
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A button that can be toggled on/off.
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All buttons can be toggle buttons, but this lets you create one of the
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standard ones which has a tick-box and a text label next to it.
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@see Button, DrawableButton, TextButton
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*/
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class JUCE_API ToggleButton : public Button
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{
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public:
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//==============================================================================
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/** Creates a ToggleButton. */
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ToggleButton();
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/** Creates a ToggleButton.
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@param buttonText the text to put in the button (the component's name is also
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initially set to this string, but these can be changed later
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using the setName() and setButtonText() methods)
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*/
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explicit ToggleButton (const String& buttonText);
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/** Destructor. */
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~ToggleButton();
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//==============================================================================
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/** Resizes the button to fit neatly around its current text.
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The button's height won't be affected, only its width.
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*/
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void changeWidthToFitText();
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the button.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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textColourId = 0x1006501 /**< The colour to use for the button's text. */
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};
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protected:
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//==============================================================================
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/** @internal */
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void paintButton (Graphics&, bool isMouseOverButton, bool isButtonDown);
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/** @internal */
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void colourChanged();
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleButton);
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};
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#endif // __JUCE_TOGGLEBUTTON_JUCEHEADER__
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