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JUCE/modules/juce_audio_devices/midi_io/juce_MidiDevices.cpp
reuk 26a872ba9f
AudioDeviceManager: Send changeNotification when MIDI devices change
This patch also updates the MidiDemo to automatically refresh the device
lists when the set of available devices changes.
2023-01-25 17:07:24 +00:00

234 lines
6.7 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
class MidiDeviceListConnectionBroadcaster : private AsyncUpdater
{
public:
~MidiDeviceListConnectionBroadcaster() override
{
cancelPendingUpdate();
}
MidiDeviceListConnection::Key add (std::function<void()> callback)
{
JUCE_ASSERT_MESSAGE_THREAD
return callbacks.emplace (key++, std::move (callback)).first->first;
}
void remove (const MidiDeviceListConnection::Key k)
{
JUCE_ASSERT_MESSAGE_THREAD
callbacks.erase (k);
}
void notify()
{
if (MessageManager::getInstance()->isThisTheMessageThread())
{
cancelPendingUpdate();
const State newState;
if (std::exchange (lastNotifiedState, newState) != newState)
for (auto it = callbacks.begin(); it != callbacks.end();)
NullCheckedInvocation::invoke ((it++)->second);
}
else
{
triggerAsyncUpdate();
}
}
static auto& get()
{
static MidiDeviceListConnectionBroadcaster result;
return result;
}
private:
MidiDeviceListConnectionBroadcaster() = default;
class State
{
Array<MidiDeviceInfo> ins = MidiInput::getAvailableDevices(), outs = MidiOutput::getAvailableDevices();
auto tie() const { return std::tie (ins, outs); }
public:
bool operator== (const State& other) const { return tie() == other.tie(); }
bool operator!= (const State& other) const { return tie() != other.tie(); }
};
void handleAsyncUpdate() override
{
notify();
}
std::map<MidiDeviceListConnection::Key, std::function<void()>> callbacks;
State lastNotifiedState;
MidiDeviceListConnection::Key key = 0;
};
//==============================================================================
MidiDeviceListConnection::~MidiDeviceListConnection() noexcept
{
if (broadcaster != nullptr)
broadcaster->remove (key);
}
//==============================================================================
void MidiInputCallback::handlePartialSysexMessage ([[maybe_unused]] MidiInput* source,
[[maybe_unused]] const uint8* messageData,
[[maybe_unused]] int numBytesSoFar,
[[maybe_unused]] double timestamp) {}
//==============================================================================
MidiOutput::MidiOutput (const String& deviceName, const String& deviceIdentifier)
: Thread ("midi out"), deviceInfo (deviceName, deviceIdentifier)
{
}
void MidiOutput::sendBlockOfMessagesNow (const MidiBuffer& buffer)
{
for (const auto metadata : buffer)
sendMessageNow (metadata.getMessage());
}
void MidiOutput::sendBlockOfMessages (const MidiBuffer& buffer,
double millisecondCounterToStartAt,
double samplesPerSecondForBuffer)
{
// You've got to call startBackgroundThread() for this to actually work..
jassert (isThreadRunning());
// this needs to be a value in the future - RTFM for this method!
jassert (millisecondCounterToStartAt > 0);
auto timeScaleFactor = 1000.0 / samplesPerSecondForBuffer;
for (const auto metadata : buffer)
{
auto eventTime = millisecondCounterToStartAt + timeScaleFactor * metadata.samplePosition;
auto* m = new PendingMessage (metadata.data, metadata.numBytes, eventTime);
const ScopedLock sl (lock);
if (firstMessage == nullptr || firstMessage->message.getTimeStamp() > eventTime)
{
m->next = firstMessage;
firstMessage = m;
}
else
{
auto* mm = firstMessage;
while (mm->next != nullptr && mm->next->message.getTimeStamp() <= eventTime)
mm = mm->next;
m->next = mm->next;
mm->next = m;
}
}
notify();
}
void MidiOutput::clearAllPendingMessages()
{
const ScopedLock sl (lock);
while (firstMessage != nullptr)
{
auto* m = firstMessage;
firstMessage = firstMessage->next;
delete m;
}
}
void MidiOutput::startBackgroundThread()
{
startThread (Priority::high);
}
void MidiOutput::stopBackgroundThread()
{
stopThread (5000);
}
void MidiOutput::run()
{
while (! threadShouldExit())
{
auto now = Time::getMillisecondCounter();
uint32 eventTime = 0;
uint32 timeToWait = 500;
PendingMessage* message;
{
const ScopedLock sl (lock);
message = firstMessage;
if (message != nullptr)
{
eventTime = (uint32) roundToInt (message->message.getTimeStamp());
if (eventTime > now + 20)
{
timeToWait = eventTime - (now + 20);
message = nullptr;
}
else
{
firstMessage = message->next;
}
}
}
if (message != nullptr)
{
std::unique_ptr<PendingMessage> messageDeleter (message);
if (eventTime > now)
{
Time::waitForMillisecondCounter (eventTime);
if (threadShouldExit())
break;
}
if (eventTime > now - 200)
sendMessageNow (message->message);
}
else
{
jassert (timeToWait < 1000 * 30);
wait ((int) timeToWait);
}
}
clearAllPendingMessages();
}
} // namespace juce