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JUCE/extras/Projucer/Source/ComponentEditor/PaintElements/jucer_PaintElementImage.h
2022-05-16 17:55:48 +01:00

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4.9 KiB
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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "jucer_ColouredElement.h"
#include "../Properties/jucer_FilePropertyComponent.h"
#include "jucer_ImageResourceProperty.h"
#include "jucer_PaintElementUndoableAction.h"
//==============================================================================
class PaintElementImage : public PaintElement
{
public:
PaintElementImage (PaintRoutine*);
~PaintElementImage() override;
enum StretchMode
{
stretched = 0,
proportional = 1,
proportionalReducingOnly = 2
};
const Drawable* getDrawable();
void draw (Graphics&, const ComponentLayout*, const Rectangle<int>&) override;
//==============================================================================
void getEditableProperties (Array <PropertyComponent*>&, bool) override;
void fillInGeneratedCode (GeneratedCode&, String&) override;
void applyCustomPaintSnippets (StringArray& snippets) override;
//==============================================================================
class SetResourceAction : public PaintElementUndoableAction <PaintElementImage>
{
public:
SetResourceAction (PaintElementImage* const, const String&);
bool perform();
bool undo();
private:
String newResource, oldResource;
};
void setResource (const String&, const bool);
String getResource() const;
//==============================================================================
class SetOpacityAction : public PaintElementUndoableAction <PaintElementImage>
{
public:
SetOpacityAction (PaintElementImage* const, const double);
bool perform();
bool undo();
private:
double newOpacity, oldOpacity;
};
void setOpacity (double, const bool);
double getOpacity() const noexcept;
//==============================================================================
static const char* getTagName() noexcept;
void resetToImageSize();
//==============================================================================
class SetStretchModeAction : public PaintElementUndoableAction <PaintElementImage>
{
public:
SetStretchModeAction (PaintElementImage* const, const StretchMode);
bool perform();
bool undo();
private:
StretchMode newValue, oldValue;
};
StretchMode getStretchMode() const noexcept;
void setStretchMode (const StretchMode, const bool);
//==============================================================================
XmlElement* createXml() const override;
bool loadFromXml (const XmlElement&) override;
private:
String resourceName;
double opacity;
StretchMode mode;
String customPaintCode;
//==============================================================================
class ImageElementResourceProperty : public ImageResourceProperty <PaintElementImage>
{
public:
ImageElementResourceProperty (PaintElementImage* const);
void setResource (const String&);
String getResource() const;
};
//==============================================================================
class OpacityProperty : public SliderPropertyComponent
{
public:
OpacityProperty (PaintElementImage* const);
void setValue (double);
double getValue() const;
ElementListener<PaintElementImage> listener;
};
class StretchModeProperty : public ChoicePropertyComponent
{
public:
StretchModeProperty (PaintElementImage* const);
void setIndex (int);
int getIndex() const;
ElementListener<PaintElementImage> listener;
};
class ResetSizeProperty : public ButtonPropertyComponent
{
public:
ResetSizeProperty (PaintElementImage* const);
void buttonClicked();
String getButtonText() const;
private:
PaintElementImage* const element;
};
};