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JUCE/src/audio/devices
2010-01-14 14:49:25 +00:00
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juce_AudioDeviceManager.cpp Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups. 2010-01-13 18:58:40 +00:00
juce_AudioDeviceManager.h New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns. 2010-01-02 23:01:18 +00:00
juce_AudioIODevice.cpp (Added missing files from last check-in) 2009-08-22 22:30:57 +00:00
juce_AudioIODevice.h (Added missing files from last check-in) 2009-08-22 22:30:57 +00:00
juce_AudioIODeviceType.cpp (Added missing files from last check-in) 2009-08-22 22:30:57 +00:00
juce_AudioIODeviceType.h (Added missing files from last check-in) 2009-08-22 22:30:57 +00:00
juce_MidiInput.h The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor! 2009-11-13 16:17:22 +00:00
juce_MidiOutput.cpp Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
juce_MidiOutput.h The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor! 2009-11-13 16:17:22 +00:00