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JUCE/extras/juce demo/src/MainDemoWindow.cpp
2007-06-29 14:09:36 +00:00

605 lines
22 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "jucedemo_headers.h"
#include "MainDemoWindow.h"
//==============================================================================
class SourceCodeWindow;
static SourceCodeWindow* sourceWindow = 0;
//==============================================================================
class SourceCodeWindow : public DialogWindow
{
TextEditor* textBox;
public:
SourceCodeWindow()
: DialogWindow (T("JUCE Demo Source Code!"),
Colours::floralwhite,
false)
{
setContentComponent (textBox = new TextEditor());
textBox->setColour (TextEditor::backgroundColourId, Colours::white);
textBox->setMultiLine (true, false);
textBox->setReturnKeyStartsNewLine (true);
setResizable (true, true); // we'll choose a corner-resizer component for this window,
// as a contrast to the resizable border on the main window
}
~SourceCodeWindow()
{
// the text editor gets deleted automatically because it's the
// window's content component.
sourceWindow = 0;
}
void closeButtonPressed()
{
delete this;
}
void updateSourceCode (const String& text)
{
Font font (14.0f);
font.setTypefaceName (Font::getDefaultMonospacedFontName());
textBox->setFont (font);
textBox->setText (text);
toFront (true);
}
};
//==============================================================================
class ContentComp : public Component,
public MenuBarModel,
public ApplicationCommandTarget
{
//==============================================================================
MainDemoWindow* mainWindow;
OldSchoolLookAndFeel oldLookAndFeel;
Component* currentDemo;
int currentDemoId;
const char* demoSourceCodeText;
TooltipWindow tooltipWindow; // to add tooltips to an application, you
// just need to create one of these and leave it
// there to do its work..
enum CommandIDs
{
showPathsAndTransforms = 0x2000,
showFontsAndText = 0x2001,
showWidgets = 0x2002,
showThreading = 0x2003,
showTreeView = 0x2004,
showAudio = 0x2005,
showDragAndDrop = 0x2006,
showOpenGL = 0x2007,
showQuicktime = 0x2008,
showInterprocessComms = 0x2009,
showTable = 0x2010,
showSourceCode = 0x200a,
setDefaultLookAndFeel = 0x200b,
setOldSchoolLookAndFeel = 0x200c,
useNativeTitleBar = 0x200d,
useNativeMenus = 0x200e
};
public:
//==============================================================================
ContentComp (MainDemoWindow* mainWindow_)
: mainWindow (mainWindow_),
currentDemo (0),
currentDemoId (0),
demoSourceCodeText (0)
{
invokeDirectly (showWidgets, true);
}
~ContentComp()
{
// (need to do this because the old school look-and-feel object is one of our members,
// so will be deleted with us, and would leave a dangling pointer if it's selected)
LookAndFeel::setDefaultLookAndFeel (0);
deleteAllChildren();
deleteAndZero (sourceWindow);
}
//==============================================================================
void resized()
{
if (currentDemo != 0)
currentDemo->setBounds (0, 0, getWidth(), getHeight());
}
//==============================================================================
void showDemo (Component* demoComp, const char* sourceCodeText)
{
delete currentDemo;
currentDemo = demoComp;
addAndMakeVisible (currentDemo);
resized();
demoSourceCodeText = sourceCodeText;
}
void showSource()
{
if (sourceWindow == 0)
{
sourceWindow = new SourceCodeWindow();
sourceWindow->centreAroundComponent (this, 750, 600);
sourceWindow->setVisible (true);
}
sourceWindow->updateSourceCode (demoSourceCodeText);
}
//==============================================================================
const StringArray getMenuBarNames()
{
const tchar* const names[] = { T("Demo"), T("Source Code"), T("Look-and-feel"), 0 };
return StringArray ((const tchar**) names);
}
const PopupMenu getMenuForIndex (int menuIndex,
const String& menuName)
{
ApplicationCommandManager* const commandManager = mainWindow->commandManager;
PopupMenu menu;
if (menuIndex == 0)
{
menu.addCommandItem (commandManager, showPathsAndTransforms);
menu.addCommandItem (commandManager, showFontsAndText);
menu.addCommandItem (commandManager, showWidgets);
menu.addCommandItem (commandManager, showThreading);
menu.addCommandItem (commandManager, showTreeView);
menu.addCommandItem (commandManager, showTable);
menu.addCommandItem (commandManager, showAudio);
menu.addCommandItem (commandManager, showDragAndDrop);
menu.addCommandItem (commandManager, showOpenGL);
menu.addCommandItem (commandManager, showQuicktime);
menu.addCommandItem (commandManager, showInterprocessComms);
menu.addSeparator();
menu.addCommandItem (commandManager, StandardApplicationCommandIDs::quit);
}
else if (menuIndex == 1)
{
menu.addCommandItem (commandManager, showSourceCode);
}
else if (menuIndex == 2)
{
menu.addCommandItem (commandManager, setDefaultLookAndFeel);
menu.addCommandItem (commandManager, setOldSchoolLookAndFeel);
menu.addSeparator();
menu.addCommandItem (commandManager, useNativeTitleBar);
#if JUCE_MAC
menu.addCommandItem (commandManager, useNativeMenus);
#endif
}
return menu;
}
void menuItemSelected (int menuItemID,
int topLevelMenuIndex)
{
// all our menu items are invoked automatically as commands, so no need to do
// anything in this callback
}
//==============================================================================
// The following methods implement the ApplicationCommandTarget interface, allowing
// this window to publish a set of actions it can perform, and which can be mapped
// onto menus, keypresses, etc.
ApplicationCommandTarget* getNextCommandTarget()
{
// this will return the next parent component that is an ApplicationCommandTarget (in this
// case, there probably isn't one, but it's best to use this method in your own apps).
return findFirstTargetParentComponent();
}
void getAllCommands (Array <CommandID>& commands)
{
// this returns the set of all commands that this target can perform..
const CommandID ids[] = { showPathsAndTransforms,
showFontsAndText,
showWidgets,
showThreading,
showTreeView,
showTable,
showAudio,
showDragAndDrop,
showOpenGL,
showQuicktime,
showInterprocessComms,
showSourceCode,
setDefaultLookAndFeel,
setOldSchoolLookAndFeel,
useNativeTitleBar
#if JUCE_MAC
, useNativeMenus
#endif
};
commands.addArray (ids, numElementsInArray (ids));
}
// This method is used when something needs to find out the details about one of the commands
// that this object can perform..
void getCommandInfo (const CommandID commandID, ApplicationCommandInfo& result)
{
const String generalCategory (T("General"));
const String demosCategory (T("Demos"));
switch (commandID)
{
case showPathsAndTransforms:
result.setInfo (T("Paths and Transforms"), T("Shows the paths & transforms demo"), demosCategory, 0);
result.setTicked (currentDemoId == showPathsAndTransforms);
result.addDefaultKeypress (T('1'), ModifierKeys::commandModifier);
break;
case showFontsAndText:
result.setInfo (T("Fonts and Text"), T("Shows the fonts & text demo"), demosCategory, 0);
result.setTicked (currentDemoId == showFontsAndText);
result.addDefaultKeypress (T('2'), ModifierKeys::commandModifier);
break;
case showWidgets:
result.setInfo (T("Widgets"), T("Shows the widgets demo"), demosCategory, 0);
result.setTicked (currentDemoId == showWidgets);
result.addDefaultKeypress (T('3'), ModifierKeys::commandModifier);
break;
case showThreading:
result.setInfo (T("Multithreading"), T("Shows the threading demo"), demosCategory, 0);
result.setTicked (currentDemoId == showThreading);
result.addDefaultKeypress (T('4'), ModifierKeys::commandModifier);
break;
case showTreeView:
result.setInfo (T("Treeviews"), T("Shows the treeviews demo"), demosCategory, 0);
result.setTicked (currentDemoId == showTreeView);
result.addDefaultKeypress (T('5'), ModifierKeys::commandModifier);
break;
case showTable:
result.setInfo (T("Table Components"), T("Shows the table component demo"), demosCategory, 0);
result.setTicked (currentDemoId == showTable);
result.addDefaultKeypress (T('6'), ModifierKeys::commandModifier);
break;
case showAudio:
result.setInfo (T("Audio"), T("Shows the audio demo"), demosCategory, 0);
result.setTicked (currentDemoId == showAudio);
result.addDefaultKeypress (T('7'), ModifierKeys::commandModifier);
break;
case showDragAndDrop:
result.setInfo (T("Drag-and-drop"), T("Shows the drag & drop demo"), demosCategory, 0);
result.setTicked (currentDemoId == showDragAndDrop);
result.addDefaultKeypress (T('8'), ModifierKeys::commandModifier);
break;
case showOpenGL:
result.setInfo (T("OpenGL"), T("Shows the OpenGL demo"), demosCategory, 0);
result.addDefaultKeypress (T('9'), ModifierKeys::commandModifier);
result.setTicked (currentDemoId == showOpenGL);
#ifndef JUCE_OPENGL
result.setActive (false);
#endif
break;
case showQuicktime:
result.setInfo (T("Quicktime"), T("Shows the Quicktime demo"), demosCategory, 0);
result.addDefaultKeypress (T('b'), ModifierKeys::commandModifier);
result.setTicked (currentDemoId == showQuicktime);
#if ! (JUCE_QUICKTIME && ! JUCE_LINUX)
result.setActive (false);
#endif
break;
case showInterprocessComms:
result.setInfo (T("Interprocess Comms"), T("Shows the interprocess communications demo"), demosCategory, 0);
result.addDefaultKeypress (T('0'), ModifierKeys::commandModifier);
result.setTicked (currentDemoId == showInterprocessComms);
break;
case showSourceCode:
result.setInfo (T("Show the source code for this demo"), T("Opens a window containing this demo's source code"), generalCategory, 0);
result.addDefaultKeypress (T('s'), ModifierKeys::commandModifier);
break;
case setDefaultLookAndFeel:
result.setInfo (T("Use default look-and-feel"), String::empty, generalCategory, 0);
result.setTicked ((typeid (LookAndFeel) == typeid (getLookAndFeel())) != 0);
break;
case setOldSchoolLookAndFeel:
result.setInfo (T("Use the old, original juce look-and-feel"), String::empty, generalCategory, 0);
result.setTicked ((typeid (OldSchoolLookAndFeel) == typeid (getLookAndFeel())) != 0);
break;
case useNativeTitleBar:
result.setInfo (T("Use native window title bar"), String::empty, generalCategory, 0);
result.setTicked (mainWindow->isUsingNativeTitleBar());
break;
#if JUCE_MAC
case useNativeMenus:
result.setInfo (T("Use the native OSX menu bar"), String::empty, generalCategory, 0);
result.setTicked (MenuBarModel::getMacMainMenu() != 0);
break;
#endif
default:
break;
};
}
// this is the ApplicationCommandTarget method that is used to actually perform one of our commands..
bool perform (const InvocationInfo& info)
{
switch (info.commandID)
{
case showPathsAndTransforms:
showDemo (createPathsAndTransformsDemo(), BinaryData::pathsandtransformsdemo_cpp);
currentDemoId = showPathsAndTransforms;
break;
case showFontsAndText:
showDemo (createFontsAndTextDemo(), BinaryData::fontsandtextdemo_cpp);
currentDemoId = showFontsAndText;
break;
case showWidgets:
showDemo (createWidgetsDemo (mainWindow->commandManager), BinaryData::widgetsdemo_cpp);
currentDemoId = showWidgets;
break;
case showThreading:
showDemo (createThreadingDemo(), BinaryData::threadingdemo_cpp);
currentDemoId = showThreading;
break;
case showTreeView:
showDemo (createTreeViewDemo(), BinaryData::treeviewdemo_cpp);
currentDemoId = showTreeView;
break;
case showTable:
showDemo (createTableDemo(), BinaryData::tabledemo_cpp);
currentDemoId = showTable;
break;
case showAudio:
showDemo (createAudioDemo(), BinaryData::audiodemo_cpp);
currentDemoId = showAudio;
break;
case showDragAndDrop:
showDemo (createDragAndDropDemo(), BinaryData::draganddropdemo_cpp);
currentDemoId = showDragAndDrop;
break;
case showOpenGL:
#ifdef JUCE_OPENGL
showDemo (createOpenGLDemo(), BinaryData::opengldemo_cpp);
currentDemoId = showOpenGL;
#endif
break;
case showQuicktime:
#if JUCE_QUICKTIME && ! JUCE_LINUX
showDemo (createQuickTimeDemo(), BinaryData::quicktimedemo_cpp);
currentDemoId = showQuicktime;
#endif
break;
case showInterprocessComms:
showDemo (createInterprocessCommsDemo(), BinaryData::interprocesscommsdemo_cpp);
currentDemoId = showInterprocessComms;
break;
case showSourceCode:
showSource();
break;
case setDefaultLookAndFeel:
LookAndFeel::setDefaultLookAndFeel (0);
break;
case setOldSchoolLookAndFeel:
LookAndFeel::setDefaultLookAndFeel (&oldLookAndFeel);
break;
case useNativeTitleBar:
mainWindow->setUsingNativeTitleBar (! mainWindow->isUsingNativeTitleBar());
break;
#if JUCE_MAC
case useNativeMenus:
if (MenuBarModel::getMacMainMenu() != 0)
{
MenuBarModel::setMacMainMenu (0);
mainWindow->setMenuBar ((ContentComp*) mainWindow->getContentComponent());
}
else
{
MenuBarModel::setMacMainMenu ((ContentComp*) mainWindow->getContentComponent());
mainWindow->setMenuBar (0);
}
break;
#endif
default:
return false;
};
return true;
}
juce_UseDebuggingNewOperator
};
//==============================================================================
#if JUCE_WIN32 || JUCE_LINUX
// Just add a simple icon to the Window system tray area..
class DemoTaskbarComponent : public SystemTrayIconComponent
{
public:
DemoTaskbarComponent()
{
// Create an icon which is just a square with a "j" in it..
Image icon (Image::RGB, 32, 32, true);
Graphics g (icon);
g.fillAll (Colours::lightblue);
g.setColour (Colours::black);
g.setFont ((float) icon.getHeight(), Font::bold);
g.drawText (T("j"), 0, 0, icon.getWidth(), icon.getHeight(), Justification::centred, false);
setIconImage (icon);
setIconTooltip (T("Juce Demo App!"));
}
~DemoTaskbarComponent()
{
}
void mouseDown (const MouseEvent& e)
{
PopupMenu m;
m.addItem (1, T("Quit the Juce demo"));
const int result = m.show();
if (result == 1)
JUCEApplication::getInstance()->systemRequestedQuit();
}
};
#endif
//==============================================================================
MainDemoWindow::MainDemoWindow()
: DocumentWindow (T("JUCE Demo!"),
Colours::azure,
DocumentWindow::allButtons,
true)
{
commandManager = new ApplicationCommandManager();
setResizable (true, false); // resizability is a property of ResizableWindow
ContentComp* contentComp = new ContentComp (this);
commandManager->registerAllCommandsForTarget (contentComp);
commandManager->registerAllCommandsForTarget (JUCEApplication::getInstance());
// this lets the command manager use keypresses that arrive in our window to send
// out commands
addKeyListener (commandManager->getKeyMappings());
// sets the main content component for the window to be this tabbed
// panel. This will be deleted when the window is deleted.
setContentComponent (contentComp);
// this tells the DocumentWindow to automatically create and manage a MenuBarComponent
// which uses our contentComp as its MenuBarModel
setMenuBar (contentComp);
// tells our menu bar model that it should watch this command manager for
// changes, and send change messages accordingly.
contentComp->setApplicationCommandManagerToWatch (commandManager);
setVisible (true);
#if JUCE_WIN32 || JUCE_LINUX
taskbarIcon = new DemoTaskbarComponent();
#endif
}
MainDemoWindow::~MainDemoWindow()
{
#if JUCE_WIN32 || JUCE_LINUX
deleteAndZero (taskbarIcon);
#endif
// because we've set the content comp to be used as our menu bar model, we
// have to switch this off before deleting the content comp..
setMenuBar (0);
// setting our content component to 0 will delete the current one, and
// that will in turn delete all its child components. You don't always
// have to do this explicitly, because the base class's destructor will
// also delete the content component, but in this case we need to
// make sure our content comp has gone away before deleting our command
// manager.
setContentComponent (0, true);
delete commandManager;
}
void MainDemoWindow::closeButtonPressed()
{
// The correct thing to do when you want the app to quit is to call the
// JUCEApplication::systemRequestedQuit() method.
// That means that requests to quit that come from your own UI, or from other
// OS-specific sources (e.g. the dock menu on the mac) all get handled in the
// same way.
JUCEApplication::getInstance()->systemRequestedQuit();
}