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JUCE/modules/juce_graphics
Oliver James 44a750df40 Unicode: Ignore punctuation when resolving implicit characters
This commit implements fix for an issue where mixed punctuation can be rendered in the wrong order.

A regression test has been added to catch this in the future.
2024-05-23 12:54:13 +01:00
..
colour ColourGradient: Fix assertion in ColourGradient::remove 2024-05-08 17:53:52 +01:00
contexts Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
detail Add new Range related types that help working with attributed text 2024-04-18 14:16:01 +01:00
effects D2D: Add faster two-pass blur implementation 2024-04-29 16:08:24 +01:00
fonts Font: Fix result of getDescent(), which was incorrect when font height was set in points 2024-05-20 12:49:56 +01:00
geometry CoreGraphics: Slightly shrink excluded clip regions in order to draw transformed opaque components without border artefacts 2024-05-20 12:49:55 +01:00
image_formats Update licensing information 2024-04-16 11:39:35 +01:00
images D2D: Add faster two-pass blur implementation 2024-04-29 16:08:24 +01:00
native GraphicsContext: Avoid attempting to paint empty rectangles in all renderers 2024-05-20 12:49:56 +01:00
placement Update licensing information 2024-04-16 11:39:35 +01:00
unicode Unicode: Ignore punctuation when resolving implicit characters 2024-05-23 12:54:13 +01:00
juce_graphics.cpp Unicode: Perform major refactor 2024-05-23 12:54:13 +01:00
juce_graphics.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_graphics.mm Update licensing information 2024-04-16 11:39:35 +01:00
juce_graphics_Harfbuzz.cpp Add Harfbuzz dependency 2024-04-17 14:41:00 +01:00