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The waiting is only added on iOS 18 as this is the only platform where seems to be an asynchronous relationship between (1) AVAudioSession setActive: (2) AVAudioSession setPreferredIOBufferDuration: and (3) AVAudioSession.IOBufferDuration. The issue is not observable in the iOS 18 emulator. |
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| .. | ||
| java/app/com/rmsl/juce | ||
| oboe | ||
| juce_ALSA_linux.cpp | ||
| juce_ASIO_windows.cpp | ||
| juce_Audio_android.cpp | ||
| juce_Audio_ios.cpp | ||
| juce_Audio_ios.h | ||
| juce_Bela_linux.cpp | ||
| juce_CoreAudio_mac.cpp | ||
| juce_CoreMidi_mac.mm | ||
| juce_DirectSound_windows.cpp | ||
| juce_HighPerformanceAudioHelpers_android.h | ||
| juce_JackAudio_linux.cpp | ||
| juce_Midi_android.cpp | ||
| juce_Midi_linux.cpp | ||
| juce_Midi_windows.cpp | ||
| juce_Oboe_android.cpp | ||
| juce_OpenSL_android.cpp | ||
| juce_WASAPI_windows.cpp | ||