mirror of
https://github.com/juce-framework/JUCE.git
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133 lines
5.3 KiB
C++
133 lines
5.3 KiB
C++
/*
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==============================================================================
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Copyright (c) 2015 - ROLI Ltd.
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==============================================================================
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*/
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#include "../JuceLibraryCode/JuceHeader.h"
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//==============================================================================
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class MaterialLookAndFeel : public LookAndFeel_V3
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{
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public:
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//==============================================================================
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MaterialLookAndFeel()
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{
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setColour (ResizableWindow::backgroundColourId, windowBackgroundColour);
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setColour (TextButton::buttonOnColourId, brightButtonColour);
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setColour (TextButton::buttonColourId, disabledButtonColour);
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}
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//==============================================================================
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void drawButtonBackground (Graphics& g,
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Button& button,
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const Colour& /*backgroundColour*/,
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bool isMouseOverButton,
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bool isButtonDown) override
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{
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ignoreUnused (isMouseOverButton);
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const int width = button.getWidth();
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const int height = button.getHeight();
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Rectangle<float> buttonRect (0, 0, width, height);
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buttonRect.reduce (haloRadius, 0.0f);
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if (isButtonDown)
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g.setColour (brightButtonColour.withAlpha (0.7f));
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else if (! button.isEnabled())
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g.setColour (disabledButtonColour);
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else
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g.setColour (brightButtonColour);
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g.fillRoundedRectangle (buttonRect, 5.0f);
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}
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//==============================================================================
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void drawButtonText (Graphics& g, TextButton& button, bool isMouseOverButton, bool isButtonDown) override
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{
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ignoreUnused (isMouseOverButton, isButtonDown);
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Font font (getTextButtonFont (button, button.getHeight()));
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g.setFont (font);
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if (button.isEnabled())
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g.setColour (Colours::white);
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else
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g.setColour (backgroundColour);
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g.drawFittedText (button.getButtonText(), 0, 1,
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button.getWidth(),
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button.getHeight(),
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Justification::centred, 2);
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}
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//==============================================================================
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void drawLinearSlider (Graphics& g, int x, int y, int width, int height,
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float sliderPos, float minSliderPos, float maxSliderPos,
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const Slider::SliderStyle style, Slider& slider) override
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{
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ignoreUnused (style, minSliderPos, maxSliderPos);
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Rectangle<int> r = Rectangle<int> (x + haloRadius, y, width - (haloRadius * 2), height);
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Rectangle<int> backgroundBar = r.withSizeKeepingCentre(r.getWidth(), 2);
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sliderPos = (sliderPos - minSliderPos) / static_cast<float> (width);
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int knobPos = static_cast<int> (sliderPos * r.getWidth());
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g.setColour (sliderActivePart);
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g.fillRect (backgroundBar.removeFromLeft (knobPos));
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g.setColour (sliderInactivePart);
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g.fillRect (backgroundBar);
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if (slider.isMouseOverOrDragging())
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{
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Rectangle<int> haloBounds = r.withTrimmedLeft (knobPos - haloRadius)
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.withWidth (haloRadius*2)
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.withSizeKeepingCentre(haloRadius*2, haloRadius*2);
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g.setColour (sliderActivePart.withAlpha (0.5f));
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g.fillEllipse (haloBounds.toFloat());
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}
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const int knobRadius = slider.isMouseOverOrDragging() ? knobActiveRadius : knobInActiveRadius;
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Rectangle<int> knobBounds = r.withTrimmedLeft (knobPos - knobRadius)
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.withWidth (knobRadius*2)
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.withSizeKeepingCentre(knobRadius*2, knobRadius*2);
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g.setColour (sliderActivePart);
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g.fillEllipse (knobBounds.toFloat());
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}
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//==============================================================================
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Font getTextButtonFont (TextButton& button, int buttonHeight) override
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{
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return LookAndFeel_V3::getTextButtonFont (button, buttonHeight).withHeight (buttonFontSize);
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}
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Font getLabelFont (Label& label) override
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{
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return LookAndFeel_V3::getLabelFont (label).withHeight (labelFontSize);
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}
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//==============================================================================
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const int labelFontSize = 12;
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const int buttonFontSize = 15;
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//==============================================================================
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const int knobActiveRadius = 12;
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const int knobInActiveRadius = 8;
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const int haloRadius = 18;
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//==============================================================================
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const Colour windowBackgroundColour = Colour (0xff262328);
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const Colour backgroundColour = Colour (0xff4d4d4d);
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const Colour brightButtonColour = Colour (0xff80cbc4);
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const Colour disabledButtonColour = Colour (0xffe4e4e4);
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const Colour sliderInactivePart = Colour (0xff545d62);
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const Colour sliderActivePart = Colour (0xff80cbc4);
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};
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