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This change fixes an issue where opening multiple OpenGLContexts on certain versions of macOS (observed on 10.13) could cause a deadlock. The issue can be reproduced by: - Attaching an OpenGL context to the AudioPluginDemo editor - Opening multiple copies of the editor simultaneously in a plugin host. I tested with Live 10. I also observed the issue in a standalone app that opened new windows containing OpenGLContexts on a timer. |
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| .. | ||
| geometry | ||
| native | ||
| opengl | ||
| utils | ||
| juce_opengl.cpp | ||
| juce_opengl.h | ||
| juce_opengl.mm | ||