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164 lines
5.3 KiB
C++
164 lines
5.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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static Typeface::Ptr getTypefaceForFontFromLookAndFeel (const Font& font)
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{
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return LookAndFeel::getDefaultLookAndFeel().getTypefaceForFont (font);
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}
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typedef Typeface::Ptr (*GetTypefaceForFont) (const Font&);
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extern GetTypefaceForFont juce_getTypefaceForFont;
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//==============================================================================
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LookAndFeel::LookAndFeel()
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{
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/* if this fails it means you're trying to create a LookAndFeel object before
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the static Colours have been initialised. That ain't gonna work. It probably
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means that you're using a static LookAndFeel object and that your compiler has
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decided to intialise it before the Colours class.
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*/
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jassert (Colours::white == Colour (0xffffffff));
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juce_getTypefaceForFont = getTypefaceForFontFromLookAndFeel;
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}
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LookAndFeel::~LookAndFeel()
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{
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/* This assertion is triggered if you try to delete a LookAndFeel object while it's
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- still being used as the default LookAndFeel; or
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- is set as a Component's current lookandfeel; or
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- pointed to by a WeakReference somewhere else in the code
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Deleting a LookAndFeel is unlikely to cause a crash since most things will use a
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safe WeakReference to it, but it could cause some unexpected graphical behaviour,
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so it's advisable to clear up any references before destroying them!
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*/
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jassert (masterReference.getNumActiveWeakReferences() == 0);
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}
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//==============================================================================
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Colour LookAndFeel::findColour (int colourID) const noexcept
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{
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const ColourSetting c = { colourID, Colour() };
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const int index = colours.indexOf (c);
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if (index >= 0)
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return colours.getReference (index).colour;
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jassertfalse;
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return Colours::black;
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}
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void LookAndFeel::setColour (int colourID, Colour newColour) noexcept
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{
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const ColourSetting c = { colourID, newColour };
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const int index = colours.indexOf (c);
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if (index >= 0)
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colours.getReference (index).colour = newColour;
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else
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colours.add (c);
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}
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bool LookAndFeel::isColourSpecified (const int colourID) const noexcept
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{
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const ColourSetting c = { colourID, Colour() };
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return colours.contains (c);
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}
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//==============================================================================
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LookAndFeel& LookAndFeel::getDefaultLookAndFeel() noexcept
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{
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return Desktop::getInstance().getDefaultLookAndFeel();
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}
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void LookAndFeel::setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel) noexcept
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{
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Desktop::getInstance().setDefaultLookAndFeel (newDefaultLookAndFeel);
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}
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//==============================================================================
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Typeface::Ptr LookAndFeel::getTypefaceForFont (const Font& font)
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{
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if (defaultSans.isNotEmpty() && font.getTypefaceName() == Font::getDefaultSansSerifFontName())
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{
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Font f (font);
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f.setTypefaceName (defaultSans);
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return Typeface::createSystemTypefaceFor (f);
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}
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return Font::getDefaultTypefaceForFont (font);
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}
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void LookAndFeel::setDefaultSansSerifTypefaceName (const String& newName)
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{
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if (defaultSans != newName)
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{
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Typeface::clearTypefaceCache();
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defaultSans = newName;
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}
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}
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//==============================================================================
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MouseCursor LookAndFeel::getMouseCursorFor (Component& component)
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{
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MouseCursor m (component.getMouseCursor());
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Component* parent = component.getParentComponent();
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while (parent != nullptr && m == MouseCursor::ParentCursor)
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{
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m = parent->getMouseCursor();
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parent = parent->getParentComponent();
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}
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return m;
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}
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LowLevelGraphicsContext* LookAndFeel::createGraphicsContext (const Image& imageToRenderOn, const Point<int>& origin,
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const RectangleList<int>& initialClip)
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{
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return new LowLevelGraphicsSoftwareRenderer (imageToRenderOn, origin, initialClip);
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}
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//==============================================================================
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void LookAndFeel::setUsingNativeAlertWindows (bool shouldUseNativeAlerts)
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{
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useNativeAlertWindows = shouldUseNativeAlerts;
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}
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bool LookAndFeel::isUsingNativeAlertWindows()
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{
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#if JUCE_LINUX
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return false; // not available currently..
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#else
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return useNativeAlertWindows;
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#endif
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}
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} // namespace juce
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