1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-10 23:44:24 +00:00
JUCE/modules/juce_gui_basics/lookandfeel/juce_LookAndFeel.cpp

164 lines
5.3 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
static Typeface::Ptr getTypefaceForFontFromLookAndFeel (const Font& font)
{
return LookAndFeel::getDefaultLookAndFeel().getTypefaceForFont (font);
}
typedef Typeface::Ptr (*GetTypefaceForFont) (const Font&);
extern GetTypefaceForFont juce_getTypefaceForFont;
//==============================================================================
LookAndFeel::LookAndFeel()
{
/* if this fails it means you're trying to create a LookAndFeel object before
the static Colours have been initialised. That ain't gonna work. It probably
means that you're using a static LookAndFeel object and that your compiler has
decided to intialise it before the Colours class.
*/
jassert (Colours::white == Colour (0xffffffff));
juce_getTypefaceForFont = getTypefaceForFontFromLookAndFeel;
}
LookAndFeel::~LookAndFeel()
{
/* This assertion is triggered if you try to delete a LookAndFeel object while it's
- still being used as the default LookAndFeel; or
- is set as a Component's current lookandfeel; or
- pointed to by a WeakReference somewhere else in the code
Deleting a LookAndFeel is unlikely to cause a crash since most things will use a
safe WeakReference to it, but it could cause some unexpected graphical behaviour,
so it's advisable to clear up any references before destroying them!
*/
jassert (masterReference.getNumActiveWeakReferences() == 0);
}
//==============================================================================
Colour LookAndFeel::findColour (int colourID) const noexcept
{
const ColourSetting c = { colourID, Colour() };
const int index = colours.indexOf (c);
if (index >= 0)
return colours.getReference (index).colour;
jassertfalse;
return Colours::black;
}
void LookAndFeel::setColour (int colourID, Colour newColour) noexcept
{
const ColourSetting c = { colourID, newColour };
const int index = colours.indexOf (c);
if (index >= 0)
colours.getReference (index).colour = newColour;
else
colours.add (c);
}
bool LookAndFeel::isColourSpecified (const int colourID) const noexcept
{
const ColourSetting c = { colourID, Colour() };
return colours.contains (c);
}
//==============================================================================
LookAndFeel& LookAndFeel::getDefaultLookAndFeel() noexcept
{
return Desktop::getInstance().getDefaultLookAndFeel();
}
void LookAndFeel::setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel) noexcept
{
Desktop::getInstance().setDefaultLookAndFeel (newDefaultLookAndFeel);
}
//==============================================================================
Typeface::Ptr LookAndFeel::getTypefaceForFont (const Font& font)
{
if (defaultSans.isNotEmpty() && font.getTypefaceName() == Font::getDefaultSansSerifFontName())
{
Font f (font);
f.setTypefaceName (defaultSans);
return Typeface::createSystemTypefaceFor (f);
}
return Font::getDefaultTypefaceForFont (font);
}
void LookAndFeel::setDefaultSansSerifTypefaceName (const String& newName)
{
if (defaultSans != newName)
{
Typeface::clearTypefaceCache();
defaultSans = newName;
}
}
//==============================================================================
MouseCursor LookAndFeel::getMouseCursorFor (Component& component)
{
MouseCursor m (component.getMouseCursor());
Component* parent = component.getParentComponent();
while (parent != nullptr && m == MouseCursor::ParentCursor)
{
m = parent->getMouseCursor();
parent = parent->getParentComponent();
}
return m;
}
LowLevelGraphicsContext* LookAndFeel::createGraphicsContext (const Image& imageToRenderOn, const Point<int>& origin,
const RectangleList<int>& initialClip)
{
return new LowLevelGraphicsSoftwareRenderer (imageToRenderOn, origin, initialClip);
}
//==============================================================================
void LookAndFeel::setUsingNativeAlertWindows (bool shouldUseNativeAlerts)
{
useNativeAlertWindows = shouldUseNativeAlerts;
}
bool LookAndFeel::isUsingNativeAlertWindows()
{
#if JUCE_LINUX
return false; // not available currently..
#else
return useNativeAlertWindows;
#endif
}
} // namespace juce