mirror of
https://github.com/juce-framework/JUCE.git
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95 lines
3.4 KiB
C++
95 lines
3.4 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#include "../jucer_Headers.h"
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#include "jucer_NewProjectWizardClasses.h"
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#include "../Project/jucer_ProjectType.h"
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#include "../Project/jucer_Module.h"
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#include "../Project Saving/jucer_ProjectExporter.h"
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#include "../Application/jucer_Application.h"
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#include "../Application/jucer_MainWindow.h"
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#include "../Utility/jucer_SlidingPanelComponent.h"
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struct NewProjectWizardClasses
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{
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class WizardComp;
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#include "jucer_NewProjectWizard.h"
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#include "jucer_ProjectWizard_GUIApp.h"
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#include "jucer_ProjectWizard_Console.h"
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#include "jucer_ProjectWizard_AudioPlugin.h"
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#include "jucer_ProjectWizard_StaticLibrary.h"
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#include "jucer_ProjectWizard_DLL.h"
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#include "jucer_ProjectWizard_openGL.h"
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#include "jucer_ProjectWizard_Animated.h"
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#include "jucer_ProjectWizard_AudioApp.h"
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#include "jucer_ProjectWizard_Blank.h"
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#include "jucer_NewProjectWizardComponent.h"
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#include "jucer_TemplateThumbnailsComponent.h"
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#include "jucer_StartPageComponent.h"
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//==============================================================================
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static int getNumWizards() noexcept
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{
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return 9;
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}
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static NewProjectWizard* createWizardType (int index)
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{
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switch (index)
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{
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case 0: return new NewProjectWizardClasses::GUIAppWizard();
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case 1: return new NewProjectWizardClasses::AnimatedAppWizard();
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case 2: return new NewProjectWizardClasses::OpenGLAppWizard();
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case 3: return new NewProjectWizardClasses::ConsoleAppWizard();
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case 4: return new NewProjectWizardClasses::AudioAppWizard();
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case 5: return new NewProjectWizardClasses::AudioPluginAppWizard();
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case 6: return new NewProjectWizardClasses::StaticLibraryWizard();
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case 7: return new NewProjectWizardClasses::DynamicLibraryWizard();
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case 8: return new NewProjectWizardClasses::BlankAppWizard();
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default: jassertfalse; break;
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}
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return nullptr;
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}
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static StringArray getWizardNames()
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{
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StringArray s;
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for (int i = 0; i < getNumWizards(); ++i)
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{
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ScopedPointer<NewProjectWizard> wiz (createWizardType (i));
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s.add (wiz->getName());
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}
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return s;
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}
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};
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Component* createNewProjectWizardComponent()
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{
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return new NewProjectWizardClasses::StartPageComponent();
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}
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