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juce_CoreGraphicsContext_mac.h
macOS: Simplify the CoreGraphics pointer types and add some new ones
2024-08-09 17:20:36 +01:00
juce_CoreGraphicsContext_mac.mm
CoreGraphicsContext: Use CopyableHeapBlock for glyph positions
2024-09-18 15:44:05 +01:00
juce_CoreGraphicsHelpers_mac.h
Update licensing information
2024-04-16 11:39:35 +01:00
juce_Direct2DGraphicsContext_windows.cpp
Direct2D: Fix bug where Image::clear did not respect the requested area
2024-09-18 15:44:04 +01:00
juce_Direct2DGraphicsContext_windows.h
D2D: Update Direct2DGraphicsContext::getPhysicalPixelScaleFactor to include context transform for consistency with other renderer backends
2024-04-29 16:08:23 +01:00
juce_Direct2DHelpers_windows.cpp
Direct2D: Move UpdateRegion helper to shared DirectX header
2024-08-22 18:18:14 +01:00
juce_Direct2DHwndContext_windows.cpp
Direct2D: Invalidate deviceContext when adapters change, to avoid referencing missing devices
2024-09-18 15:44:04 +01:00
juce_Direct2DHwndContext_windows.h
Direct2D: Temporarily disable window transparency for D2D windows
2024-08-22 18:18:17 +01:00
juce_Direct2DImage_windows.cpp
Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image
2024-09-18 15:44:04 +01:00
juce_Direct2DImage_windows.h
Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image
2024-09-18 15:44:04 +01:00
juce_Direct2DImageContext_windows.cpp
Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices
2024-09-05 12:16:02 +01:00
juce_Direct2DImageContext_windows.h
Direct2D: Allow drawing to arbitrary bitmaps using Direct2DImageContext
2024-08-22 18:18:15 +01:00
juce_Direct2DMetrics_windows.cpp
Direct2D: Add initial support
2024-04-18 14:16:02 +01:00
juce_Direct2DMetrics_windows.h
Direct2D: Add initial support
2024-04-18 14:16:02 +01:00
juce_Direct2DResources_windows.cpp
Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices
2024-09-05 12:16:02 +01:00
juce_DirectWriteTypeface_windows.cpp
DirectWrite: Rework custom font collection loader
2024-05-31 11:43:29 +01:00
juce_DirectX_windows.h
Direct2D: Add support for bitmaps spanning multiple texture pages
2024-09-18 15:44:04 +01:00
juce_EventTracing.h
Direct2D: Add initial support
2024-04-18 14:16:02 +01:00
juce_Fonts_android.cpp
Android: Fix issues with input stream special members
2024-09-05 12:17:12 +01:00
juce_Fonts_freetype.cpp
FreeTypeTpeface: Avoid recreating FTTypefaceList at shutdown
2024-07-08 13:16:57 +01:00
juce_Fonts_linux.cpp
Remove TextLayout::createNativeLayout()
2024-05-30 12:21:35 +01:00
juce_Fonts_mac.mm
Fonts: Avoid calling deprecated CTFontManagerRegisterGraphicsFont
2024-09-18 15:44:05 +01:00
juce_GraphicsContext_android.cpp
Typeface: Switch to using harfbuzz for computing simple advances on all platforms
2024-04-17 14:41:01 +01:00
juce_IconHelpers_android.cpp
Update licensing information
2024-04-16 11:39:35 +01:00
juce_IconHelpers_linux.cpp
Update licensing information
2024-04-16 11:39:35 +01:00
juce_IconHelpers_mac.cpp
Update licensing information
2024-04-16 11:39:35 +01:00
juce_IconHelpers_windows.cpp
Update licensing information
2024-04-16 11:39:35 +01:00
juce_RenderingHelpers.h
StackBasedLowLevelGraphicsContext: Prefer using RectangleListRegion clip when possible
2024-08-06 17:36:19 +01:00