1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-10 23:44:24 +00:00
JUCE/modules/juce_graphics/native
reuk 68d0ea9dfb
Fonts: Avoid calling deprecated CTFontManagerRegisterGraphicsFont
The main reason for removing this call is that this function is
deprecated, and is no longer needed now that we keep our own cache of
CTFonts that have been loaded from memory, and now that we no longer use
CoreText text layouts.

This also appears to fix an issue with garbled text which was
occasionally seen when different versions of the same font were
available, e.g. because differing versions of the font were
simultaneously embedded as BinaryData and installed on the system.
2024-09-18 15:44:05 +01:00
..
juce_CoreGraphicsContext_mac.h macOS: Simplify the CoreGraphics pointer types and add some new ones 2024-08-09 17:20:36 +01:00
juce_CoreGraphicsContext_mac.mm CoreGraphicsContext: Use CopyableHeapBlock for glyph positions 2024-09-18 15:44:05 +01:00
juce_CoreGraphicsHelpers_mac.h Update licensing information 2024-04-16 11:39:35 +01:00
juce_Direct2DGraphicsContext_windows.cpp Direct2D: Fix bug where Image::clear did not respect the requested area 2024-09-18 15:44:04 +01:00
juce_Direct2DGraphicsContext_windows.h D2D: Update Direct2DGraphicsContext::getPhysicalPixelScaleFactor to include context transform for consistency with other renderer backends 2024-04-29 16:08:23 +01:00
juce_Direct2DHelpers_windows.cpp Direct2D: Move UpdateRegion helper to shared DirectX header 2024-08-22 18:18:14 +01:00
juce_Direct2DHwndContext_windows.cpp Direct2D: Invalidate deviceContext when adapters change, to avoid referencing missing devices 2024-09-18 15:44:04 +01:00
juce_Direct2DHwndContext_windows.h Direct2D: Temporarily disable window transparency for D2D windows 2024-08-22 18:18:17 +01:00
juce_Direct2DImage_windows.cpp Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image 2024-09-18 15:44:04 +01:00
juce_Direct2DImage_windows.h Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image 2024-09-18 15:44:04 +01:00
juce_Direct2DImageContext_windows.cpp Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices 2024-09-05 12:16:02 +01:00
juce_Direct2DImageContext_windows.h Direct2D: Allow drawing to arbitrary bitmaps using Direct2DImageContext 2024-08-22 18:18:15 +01:00
juce_Direct2DMetrics_windows.cpp Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DMetrics_windows.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DResources_windows.cpp Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices 2024-09-05 12:16:02 +01:00
juce_DirectWriteTypeface_windows.cpp DirectWrite: Rework custom font collection loader 2024-05-31 11:43:29 +01:00
juce_DirectX_windows.h Direct2D: Add support for bitmaps spanning multiple texture pages 2024-09-18 15:44:04 +01:00
juce_EventTracing.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Fonts_android.cpp Android: Fix issues with input stream special members 2024-09-05 12:17:12 +01:00
juce_Fonts_freetype.cpp FreeTypeTpeface: Avoid recreating FTTypefaceList at shutdown 2024-07-08 13:16:57 +01:00
juce_Fonts_linux.cpp Remove TextLayout::createNativeLayout() 2024-05-30 12:21:35 +01:00
juce_Fonts_mac.mm Fonts: Avoid calling deprecated CTFontManagerRegisterGraphicsFont 2024-09-18 15:44:05 +01:00
juce_GraphicsContext_android.cpp Typeface: Switch to using harfbuzz for computing simple advances on all platforms 2024-04-17 14:41:01 +01:00
juce_IconHelpers_android.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_linux.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_mac.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_windows.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_RenderingHelpers.h StackBasedLowLevelGraphicsContext: Prefer using RectangleListRegion clip when possible 2024-08-06 17:36:19 +01:00