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JUCE
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65e1eabca3
JUCE
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audio plugins
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demo
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jules
e24662925d
Changed AudioDeviceManager to support multiple simultaneous callbacks - this will break some code, but is easy to change by using AudioDeviceManager::addAudioCallback instead of setAudioCallback. Also added a new variant class 'var' which will be used by future browser-plugin support and scripting.
2009-04-17 14:18:48 +00:00
..
English.lproj
Big rewrite of the audio plugin framework to create "polymorphic" plugins. This means that all the separate projects for each plugin type have now been reduced to a single project that create a multi-purpose binary, which functions as any combination of AU/VST/RTAS. This should make it much easier and quicker to develop multi-platform plugins because you now only need to manage one project. I've also moved all the files around, cleaned up their naming conventions, and done some extensive tidying up. I've rewritten the "How to use this framework.txt" file, so please refer to that for more details!
2008-12-19 17:30:53 +00:00
JuceDemoPlugin.xcodeproj
Changed AudioDeviceManager to support multiple simultaneous callbacks - this will break some code, but is easy to change by using AudioDeviceManager::addAudioCallback instead of setAudioCallback. Also added a new variant class 'var' which will be used by future browser-plugin support and scripting.
2009-04-17 14:18:48 +00:00
Info.plist
Big rewrite of the audio plugin framework to create "polymorphic" plugins. This means that all the separate projects for each plugin type have now been reduced to a single project that create a multi-purpose binary, which functions as any combination of AU/VST/RTAS. This should make it much easier and quicker to develop multi-platform plugins because you now only need to manage one project. I've also moved all the files around, cleaned up their naming conventions, and done some extensive tidying up. I've rewritten the "How to use this framework.txt" file, so please refer to that for more details!
2008-12-19 17:30:53 +00:00