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JUCE/extras/audio plugin host/build/linux/premake.lua

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Lua

project.name = "JuceAudioPluginHost"
project.bindir = "build"
project.libdir = "build"
project.configs = { "Debug", "Release" }
package = newpackage()
package.name = "JuceAudioPluginHost"
package.target = "JuceAudioPluginHost"
package.kind = "winexe"
package.language = "c++"
package.objdir = "build/intermediate"
package.config["Debug"].objdir = "build/intermediate/Debug"
package.config["Release"].objdir = "build/intermediate/Release"
package.config["Debug"].defines = { "LINUX=1", "DEBUG=1", "_DEBUG=1" };
package.config["Debug"].buildoptions = { "-D_DEBUG -ggdb" }
package.config["Release"].defines = { "LINUX=1", "NDEBUG=1" };
package.includepaths = {
"/usr/include",
"/usr/include/vstsdk2.4"
}
package.libpaths = {
"/usr/X11R6/lib/",
"../../../../bin"
}
package.config["Debug"].links = {
"freetype", "pthread", "rt", "X11", "Xss", "GL", "GLU", "Xinerama", "asound", "juce_debug"
}
package.config["Release"].links = {
"freetype", "pthread", "rt", "X11", "Xss", "GL", "GLU", "Xinerama", "asound", "juce"
}
package.linkflags = { "static-runtime" }
package.files = { matchrecursive (
"../../src/*.h",
"../../src/*.cpp"
)
}