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JUCE/extras/Projucer/Source/ComponentEditor/Documents/jucer_ComponentDocument.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#include "../../Application/jucer_Headers.h"
#include "jucer_ComponentDocument.h"
//==============================================================================
ComponentDocument::ComponentDocument (SourceCodeDocument* c)
: JucerDocument (c)
{
components.reset (new ComponentLayout());
components->setDocument (this);
backgroundGraphics.reset (new PaintRoutine());
backgroundGraphics->setDocument (this);
}
ComponentDocument::~ComponentDocument()
{
}
//==============================================================================
String ComponentDocument::getTypeName() const
{
return "Component";
}
JucerDocument* ComponentDocument::createCopy()
{
auto newOne = new ComponentDocument (cpp);
newOne->resources = resources;
newOne->loadFromXml (*createXml());
return newOne;
}
std::unique_ptr<XmlElement> ComponentDocument::createXml() const
{
auto doc = JucerDocument::createXml();
doc->addChildElement (backgroundGraphics->createXml());
components->addToXml (*doc);
return doc;
}
bool ComponentDocument::loadFromXml (const XmlElement& xml)
{
if (JucerDocument::loadFromXml (xml))
{
components->clearComponents();
forEachXmlChildElement (xml, e)
{
if (e->hasTagName (PaintRoutine::xmlTagName))
backgroundGraphics->loadFromXml (*e);
else
components->addComponentFromXml (*e, false);
}
changed();
getUndoManager().clearUndoHistory();
return true;
}
return false;
}
void ComponentDocument::applyCustomPaintSnippets (StringArray& snippets)
{
backgroundGraphics->applyCustomPaintSnippets (snippets);
}
//==============================================================================
class NormalTestComponent : public Component
{
public:
NormalTestComponent (ComponentDocument* const doc, const bool fillBackground)
: document (doc),
alwaysFillBackground (fillBackground)
{
ComponentLayout* const layout = document->getComponentLayout();
for (int i = 0; i < layout->getNumComponents(); ++i)
addAndMakeVisible (layout->getComponent (i));
}
~NormalTestComponent() override
{
for (int i = getNumChildComponents(); --i >= 0;)
removeChildComponent (i);
}
void paint (Graphics& g) override
{
document->getPaintRoutine (0)->fillWithBackground (g, alwaysFillBackground);
document->getPaintRoutine (0)->drawElements (g, getLocalBounds());
}
void resized() override
{
if (! getBounds().isEmpty())
{
int numTimesToTry = 10;
while (--numTimesToTry >= 0)
{
bool anyCompsMoved = false;
for (int i = 0; i < getNumChildComponents(); ++i)
{
Component* comp = getChildComponent (i);
if (ComponentTypeHandler* const type = ComponentTypeHandler::getHandlerFor (*comp))
{
const Rectangle<int> newBounds (type->getComponentPosition (comp)
.getRectangle (getLocalBounds(),
document->getComponentLayout()));
anyCompsMoved = anyCompsMoved || (comp->getBounds() != newBounds);
comp->setBounds (newBounds);
}
}
// repeat this loop until they've all stopped shuffling (might require a few
// loops for all the relative positioned comps to settle down)
if (! anyCompsMoved)
break;
}
}
}
private:
ComponentDocument* const document;
const bool alwaysFillBackground;
};
Component* ComponentDocument::createTestComponent (const bool alwaysFillBackground)
{
return new NormalTestComponent (this, alwaysFillBackground);
}
void ComponentDocument::fillInGeneratedCode (GeneratedCode& code) const
{
JucerDocument::fillInGeneratedCode (code);
}