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JUCE/modules/juce_gui_basics/components
2012-04-03 13:31:27 +01:00
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
juce_Component.cpp Fixes to allow OpenGL contexts to be attached to a top-level component. 2012-04-03 13:31:27 +01:00
juce_Component.h Relaxed some assertions in Component to make it easier to load SVG on threads. Minor internal tinkering with Path class. 2012-03-14 21:34:07 +00:00
juce_ComponentListener.cpp (automated whitespace clean-up) 2012-03-20 16:00:06 +00:00
juce_ComponentListener.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_Desktop.cpp (automated whitespace clean-up) 2012-03-20 16:00:06 +00:00
juce_Desktop.h Tidied up a few return types. 2011-12-11 21:25:53 +00:00
juce_ModalComponentManager.cpp (automated whitespace clean-up) 2012-03-20 16:00:06 +00:00
juce_ModalComponentManager.h Modal component deletion fix. Minor addition to ComponentAnimator. 2011-08-19 16:33:55 +01:00