mirror of
https://github.com/juce-framework/JUCE.git
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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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==============================================================================
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This file was auto-generated!
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==============================================================================
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*/
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#pragma once
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INCLUDE_JUCE
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//==============================================================================
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/*
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This component lives inside our window, and this is where you should put all
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your controls and content.
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*/
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class CONTENTCOMPCLASS : public OpenGLAppComponent
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{
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public:
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//==============================================================================
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CONTENTCOMPCLASS();
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~CONTENTCOMPCLASS();
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//==============================================================================
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void initialise() override;
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void shutdown() override;
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void render() override;
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//==============================================================================
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void paint (Graphics& g) override;
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void resized() override;
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private:
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//==============================================================================
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// Your private member variables go here...
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
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};
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