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119 lines
4.3 KiB
C++
119 lines
4.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#ifndef DOXYGEN
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// Forward declaration to avoid leaking implementation details.
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namespace Steinberg
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{
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class FUnknown;
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using TUID = char[16];
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} // namespace Steinberg
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#endif
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namespace juce
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{
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/**
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An interface to allow an AudioProcessor to implement extended VST3-specific functionality.
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To use this class, create an object that inherits from it, implement the methods, then return
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a pointer to the object in your AudioProcessor::getVST3ClientExtensions() method.
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@see AudioProcessor, AAXClientExtensions, VST2ClientExtensions
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@tags{Audio}
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*/
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struct VST3ClientExtensions
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{
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virtual ~VST3ClientExtensions() = default;
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/** This function may be used by implementations of queryInterface()
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in the VST3's implementation of IEditController to return
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additional supported interfaces.
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*/
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virtual int32_t queryIEditController (const Steinberg::TUID, void** obj)
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{
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*obj = nullptr;
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return -1;
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}
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/** This function may be used by implementations of queryInterface()
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in the VST3's implementation of IAudioProcessor to return
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additional supported interfaces.
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*/
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virtual int32_t queryIAudioProcessor (const Steinberg::TUID, void** obj)
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{
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*obj = nullptr;
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return -1;
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}
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/** This may be called by the VST3 wrapper when the host sets an
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IComponentHandler for the plugin to use.
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You should not make any assumptions about how and when this will be
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called - this function may not be called at all!
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*/
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virtual void setIComponentHandler (Steinberg::FUnknown*) {}
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/** This may be called shortly after the AudioProcessor is constructed
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with the current IHostApplication.
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You should not make any assumptions about how and when this will be
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called - this function may not be called at all!
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*/
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virtual void setIHostApplication (Steinberg::FUnknown*) {}
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/** This function will be called to check whether the first input bus
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should be designated as "kMain" or "kAux". Return true if the
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first bus should be kMain, or false if the bus should be kAux.
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All other input buses will always be designated kAux.
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*/
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virtual bool getPluginHasMainInput() const { return true; }
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/** This function should return the UIDs of any compatible VST2 plug-ins.
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Each item in the vector should be a 32-character string consisting only
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of the characters 0-9 and A-F.
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This information will be used to implement the IPluginCompatibility
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interface. Hosts can use this interface to determine whether this VST3
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is capable of replacing a given VST2.
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*/
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virtual std::vector<String> getCompatibleClasses() const { return {}; }
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};
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} // namespace juce
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