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JUCE/modules/juce_audio_processors/utilities/juce_AudioParameterFloat.h
2024-04-16 11:39:35 +01:00

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
/** Properties of an AudioParameterFloat.
@see AudioParameterFloat(), RangedAudioParameterAttributes()
@tags{Audio}
*/
class AudioParameterFloatAttributes : public RangedAudioParameterAttributes<AudioParameterFloatAttributes, float> {};
//==============================================================================
/**
A subclass of AudioProcessorParameter that provides an easy way to create a
parameter which maps onto a given NormalisableRange.
@see AudioParameterInt, AudioParameterBool, AudioParameterChoice
@tags{Audio}
*/
class JUCE_API AudioParameterFloat : public RangedAudioParameter
{
public:
/** Creates a AudioParameterFloat with the specified parameters.
Note that the attributes argument is optional and only needs to be
supplied if you want to change options from their default values.
Example usage:
@code
auto attributes = AudioParameterFloatAttributes().withStringFromValueFunction ([] (auto x, auto) { return String (x * 100); })
.withLabel ("%");
auto param = std::make_unique<AudioParameterFloat> ("paramID", "Parameter Name", NormalisableRange<float>(), 0.5f, attributes);
@endcode
@param parameterID The parameter ID to use
@param parameterName The parameter name to use
@param normalisableRange The NormalisableRange to use
@param defaultValue The non-normalised default value
@param attributes Optional characteristics
*/
AudioParameterFloat (const ParameterID& parameterID,
const String& parameterName,
NormalisableRange<float> normalisableRange,
float defaultValue,
const AudioParameterFloatAttributes& attributes = {});
/** Creates a AudioParameterFloat with the specified parameters.
@param parameterID The parameter ID to use
@param parameterName The parameter name to use
@param normalisableRange The NormalisableRange to use
@param defaultValue The non-normalised default value
@param parameterLabel An optional label for the parameter's value
@param parameterCategory An optional parameter category
@param stringFromValue An optional lambda function that converts a non-normalised
value to a string with a maximum length. This may
be used by hosts to display the parameter's value.
@param valueFromString An optional lambda function that parses a string and
converts it into a non-normalised value. Some hosts use
this to allow users to type in parameter values.
*/
[[deprecated ("Prefer the signature taking an Attributes argument")]]
AudioParameterFloat (const ParameterID& parameterID,
const String& parameterName,
NormalisableRange<float> normalisableRange,
float defaultValue,
const String& parameterLabel,
Category parameterCategory = AudioProcessorParameter::genericParameter,
std::function<String (float value, int maximumStringLength)> stringFromValue = nullptr,
std::function<float (const String& text)> valueFromString = nullptr)
: AudioParameterFloat (parameterID,
parameterName,
std::move (normalisableRange),
defaultValue,
AudioParameterFloatAttributes().withLabel (parameterLabel)
.withCategory (parameterCategory)
.withStringFromValueFunction (std::move (stringFromValue))
.withValueFromStringFunction (std::move (valueFromString)))
{
}
/** Creates a AudioParameterFloat with an ID, name, and range.
On creation, its value is set to the default value.
For control over skew factors, you can use the other
constructor and provide a NormalisableRange.
*/
AudioParameterFloat (const ParameterID& parameterID,
const String& parameterName,
float minValue,
float maxValue,
float defaultValue);
/** Destructor. */
~AudioParameterFloat() override;
/** Returns the parameter's current value. */
float get() const noexcept { return value; }
/** Returns the parameter's current value. */
operator float() const noexcept { return value; }
/** Changes the parameter's current value. */
AudioParameterFloat& operator= (float newValue);
/** Returns the range of values that the parameter can take. */
const NormalisableRange<float>& getNormalisableRange() const override { return range; }
/** Provides access to the parameter's range. */
NormalisableRange<float> range;
protected:
/** Override this method if you are interested in receiving callbacks
when the parameter value changes.
*/
virtual void valueChanged (float newValue);
private:
//==============================================================================
float getValue() const override;
void setValue (float newValue) override;
float getDefaultValue() const override;
int getNumSteps() const override;
String getText (float, int) const override;
float getValueForText (const String&) const override;
std::atomic<float> value;
const float valueDefault;
std::function<String (float, int)> stringFromValueFunction;
std::function<float (const String&)> valueFromStringFunction;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioParameterFloat)
};
} // namespace juce