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JUCE/src/native/android/juce_android_Audio.cpp
2011-03-09 11:36:34 +00:00

239 lines
7.1 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
// (This file gets included by juce_android_NativeCode.cpp, rather than being
// compiled on its own).
#if JUCE_INCLUDED_FILE
//==============================================================================
class AndroidAudioIODevice : public AudioIODevice
{
public:
//==============================================================================
AndroidAudioIODevice (const String& deviceName)
: AudioIODevice (deviceName, "Audio"),
callback (0),
sampleRate (0),
numInputChannels (0),
numOutputChannels (0),
actualBufferSize (0),
isRunning (false)
{
numInputChannels = 2;
numOutputChannels = 2;
// TODO
}
~AndroidAudioIODevice()
{
close();
}
const StringArray getOutputChannelNames()
{
StringArray s;
s.add ("Left"); // TODO
s.add ("Right");
return s;
}
const StringArray getInputChannelNames()
{
StringArray s;
s.add ("Left");
s.add ("Right");
return s;
}
int getNumSampleRates() { return 1;}
double getSampleRate (int index) { return sampleRate; }
int getNumBufferSizesAvailable() { return 1; }
int getBufferSizeSamples (int index) { return getDefaultBufferSize(); }
int getDefaultBufferSize() { return 1024; }
const String open (const BigInteger& inputChannels,
const BigInteger& outputChannels,
double sampleRate,
int bufferSize)
{
close();
lastError = String::empty;
int preferredBufferSize = (bufferSize <= 0) ? getDefaultBufferSize() : bufferSize;
activeOutputChans = outputChannels;
activeOutputChans.setRange (2, activeOutputChans.getHighestBit(), false);
numOutputChannels = activeOutputChans.countNumberOfSetBits();
activeInputChans = inputChannels;
activeInputChans.setRange (2, activeInputChans.getHighestBit(), false);
numInputChannels = activeInputChans.countNumberOfSetBits();
// TODO
actualBufferSize = 0; // whatever is possible based on preferredBufferSize
isRunning = true;
return lastError;
}
void close()
{
if (isRunning)
{
isRunning = false;
// TODO
}
}
int getOutputLatencyInSamples()
{
return 0; // TODO
}
int getInputLatencyInSamples()
{
return 0; // TODO
}
bool isOpen() { return isRunning; }
int getCurrentBufferSizeSamples() { return actualBufferSize; }
int getCurrentBitDepth() { return 16; }
double getCurrentSampleRate() { return sampleRate; }
const BigInteger getActiveOutputChannels() const { return activeOutputChans; }
const BigInteger getActiveInputChannels() const { return activeInputChans; }
const String getLastError() { return lastError; }
bool isPlaying() { return isRunning && callback != 0; }
// TODO
void start (AudioIODeviceCallback* newCallback)
{
if (isRunning && callback != newCallback)
{
if (newCallback != 0)
newCallback->audioDeviceAboutToStart (this);
const ScopedLock sl (callbackLock);
callback = newCallback;
}
}
void stop()
{
if (isRunning)
{
AudioIODeviceCallback* lastCallback;
{
const ScopedLock sl (callbackLock);
lastCallback = callback;
callback = 0;
}
if (lastCallback != 0)
lastCallback->audioDeviceStopped();
}
}
private:
//==================================================================================================
CriticalSection callbackLock;
AudioIODeviceCallback* callback;
double sampleRate;
int numInputChannels, numOutputChannels;
int actualBufferSize;
bool isRunning;
String lastError;
BigInteger activeOutputChans, activeInputChans;
JUCE_DECLARE_NON_COPYABLE (AndroidAudioIODevice);
};
//==============================================================================
// TODO
class AndroidAudioIODeviceType : public AudioIODeviceType
{
public:
AndroidAudioIODeviceType()
: AudioIODeviceType ("Android Audio")
{
}
//==============================================================================
void scanForDevices()
{
}
const StringArray getDeviceNames (bool wantInputNames) const
{
StringArray s;
s.add ("Android Audio");
return s;
}
int getDefaultDeviceIndex (bool forInput) const
{
return 0;
}
int getIndexOfDevice (AudioIODevice* device, bool asInput) const
{
return device != 0 ? 0 : -1;
}
bool hasSeparateInputsAndOutputs() const { return false; }
AudioIODevice* createDevice (const String& outputDeviceName,
const String& inputDeviceName)
{
if (outputDeviceName.isNotEmpty() || inputDeviceName.isNotEmpty())
return new AndroidAudioIODevice (outputDeviceName.isNotEmpty() ? outputDeviceName
: inputDeviceName);
return 0;
}
private:
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AndroidAudioIODeviceType);
};
//==============================================================================
AudioIODeviceType* juce_createAudioIODeviceType_Android()
{
return new AndroidAudioIODeviceType();
}
#endif