mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
401 lines
11 KiB
C++
401 lines
11 KiB
C++
#ifndef OT_GLYF_VARCOMPOSITEGLYPH_HH
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#define OT_GLYF_VARCOMPOSITEGLYPH_HH
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#include "../../hb-open-type.hh"
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#include "coord-setter.hh"
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namespace OT {
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namespace glyf_impl {
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struct VarCompositeGlyphRecord
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{
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protected:
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enum var_composite_glyph_flag_t
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{
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USE_MY_METRICS = 0x0001,
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AXIS_INDICES_ARE_SHORT = 0x0002,
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UNIFORM_SCALE = 0x0004,
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HAVE_TRANSLATE_X = 0x0008,
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HAVE_TRANSLATE_Y = 0x0010,
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HAVE_ROTATION = 0x0020,
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HAVE_SCALE_X = 0x0040,
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HAVE_SCALE_Y = 0x0080,
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HAVE_SKEW_X = 0x0100,
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HAVE_SKEW_Y = 0x0200,
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HAVE_TCENTER_X = 0x0400,
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HAVE_TCENTER_Y = 0x0800,
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GID_IS_24BIT = 0x1000,
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AXES_HAVE_VARIATION = 0x2000,
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RESET_UNSPECIFIED_AXES = 0x4000,
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};
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public:
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unsigned int get_size () const
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{
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unsigned fl = flags;
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unsigned int size = min_size;
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unsigned axis_width = (fl & AXIS_INDICES_ARE_SHORT) ? 4 : 3;
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size += numAxes * axis_width;
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if (fl & GID_IS_24BIT) size += 1;
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// 2 bytes each for the following flags
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fl = fl & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y |
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HAVE_ROTATION |
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HAVE_SCALE_X | HAVE_SCALE_Y |
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HAVE_SKEW_X | HAVE_SKEW_Y |
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HAVE_TCENTER_X | HAVE_TCENTER_Y);
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size += hb_popcount (fl) * 2;
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return size;
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}
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bool has_more () const { return true; }
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bool is_use_my_metrics () const { return flags & USE_MY_METRICS; }
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bool is_reset_unspecified_axes () const { return flags & RESET_UNSPECIFIED_AXES; }
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hb_codepoint_t get_gid () const
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{
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if (flags & GID_IS_24BIT)
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return * (const HBGlyphID24 *) &pad;
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else
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return * (const HBGlyphID16 *) &pad;
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}
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void set_gid (hb_codepoint_t gid)
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{
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if (flags & GID_IS_24BIT)
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* (HBGlyphID24 *) &pad = gid;
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else
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* (HBGlyphID16 *) &pad = gid;
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}
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unsigned get_numAxes () const
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{
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return numAxes;
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}
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unsigned get_num_points () const
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{
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unsigned fl = flags;
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unsigned num = 0;
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if (fl & AXES_HAVE_VARIATION) num += numAxes;
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/* Hopefully faster code, relying on the value of the flags. */
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fl = (((fl & (HAVE_TRANSLATE_Y | HAVE_SCALE_Y | HAVE_SKEW_Y | HAVE_TCENTER_Y)) >> 1) | fl) &
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(HAVE_TRANSLATE_X | HAVE_ROTATION | HAVE_SCALE_X | HAVE_SKEW_X | HAVE_TCENTER_X);
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num += hb_popcount (fl);
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return num;
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/* Slower but more readable code. */
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if (fl & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y)) num++;
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if (fl & HAVE_ROTATION) num++;
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if (fl & (HAVE_SCALE_X | HAVE_SCALE_Y)) num++;
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if (fl & (HAVE_SKEW_X | HAVE_SKEW_Y)) num++;
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if (fl & (HAVE_TCENTER_X | HAVE_TCENTER_Y)) num++;
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return num;
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}
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void transform_points (hb_array_t<const contour_point_t> record_points,
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hb_array_t<contour_point_t> points) const
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{
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float matrix[4];
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contour_point_t trans;
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get_transformation_from_points (record_points.arrayZ, matrix, trans);
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auto arrayZ = points.arrayZ;
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unsigned count = points.length;
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if (matrix[0] != 1.f || matrix[1] != 0.f ||
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matrix[2] != 0.f || matrix[3] != 1.f)
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for (unsigned i = 0; i < count; i++)
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arrayZ[i].transform (matrix);
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if (trans.x != 0.f || trans.y != 0.f)
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for (unsigned i = 0; i < count; i++)
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arrayZ[i].translate (trans);
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}
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static inline void transform (float (&matrix)[4], contour_point_t &trans,
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float (other)[6])
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{
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// https://github.com/fonttools/fonttools/blob/f66ee05f71c8b57b5f519ee975e95edcd1466e14/Lib/fontTools/misc/transform.py#L268
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float xx1 = other[0];
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float xy1 = other[1];
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float yx1 = other[2];
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float yy1 = other[3];
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float dx1 = other[4];
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float dy1 = other[5];
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float xx2 = matrix[0];
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float xy2 = matrix[1];
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float yx2 = matrix[2];
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float yy2 = matrix[3];
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float dx2 = trans.x;
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float dy2 = trans.y;
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matrix[0] = xx1*xx2 + xy1*yx2;
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matrix[1] = xx1*xy2 + xy1*yy2;
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matrix[2] = yx1*xx2 + yy1*yx2;
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matrix[3] = yx1*xy2 + yy1*yy2;
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trans.x = xx2*dx1 + yx2*dy1 + dx2;
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trans.y = xy2*dx1 + yy2*dy1 + dy2;
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}
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static void translate (float (&matrix)[4], contour_point_t &trans,
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float translateX, float translateY)
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{
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if (!translateX && !translateY)
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return;
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trans.x += matrix[0] * translateX + matrix[2] * translateY;
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trans.y += matrix[1] * translateX + matrix[3] * translateY;
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}
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static void scale (float (&matrix)[4], contour_point_t &trans,
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float scaleX, float scaleY)
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{
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if (scaleX == 1.f && scaleY == 1.f)
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return;
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matrix[0] *= scaleX;
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matrix[1] *= scaleX;
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matrix[2] *= scaleY;
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matrix[3] *= scaleY;
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}
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static void rotate (float (&matrix)[4], contour_point_t &trans,
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float rotation)
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{
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if (!rotation)
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return;
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// https://github.com/fonttools/fonttools/blob/f66ee05f71c8b57b5f519ee975e95edcd1466e14/Lib/fontTools/misc/transform.py#L240
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rotation = rotation * HB_PI;
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float c;
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float s;
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#ifdef HAVE_SINCOSF
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sincosf (rotation, &s, &c);
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#else
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c = cosf (rotation);
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s = sinf (rotation);
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#endif
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float other[6] = {c, s, -s, c, 0.f, 0.f};
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transform (matrix, trans, other);
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}
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static void skew (float (&matrix)[4], contour_point_t &trans,
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float skewX, float skewY)
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{
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if (!skewX && !skewY)
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return;
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// https://github.com/fonttools/fonttools/blob/f66ee05f71c8b57b5f519ee975e95edcd1466e14/Lib/fontTools/misc/transform.py#L255
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skewX = skewX * HB_PI;
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skewY = skewY * HB_PI;
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float other[6] = {1.f,
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skewY ? tanf (skewY) : 0.f,
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skewX ? tanf (skewX) : 0.f,
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1.f,
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0.f, 0.f};
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transform (matrix, trans, other);
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}
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bool get_points (contour_point_vector_t &points) const
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{
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unsigned num_points = get_num_points ();
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points.alloc (points.length + num_points + 4); // For phantom points
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if (unlikely (!points.resize (points.length + num_points, false))) return false;
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contour_point_t *rec_points = points.arrayZ + (points.length - num_points);
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hb_memset (rec_points, 0, num_points * sizeof (rec_points[0]));
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unsigned fl = flags;
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unsigned num_axes = numAxes;
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unsigned axis_width = (fl & AXIS_INDICES_ARE_SHORT) ? 2 : 1;
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unsigned axes_size = num_axes * axis_width;
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const F2DOT14 *q = (const F2DOT14 *) (axes_size +
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(fl & GID_IS_24BIT ? 3 : 2) +
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(const HBUINT8 *) &pad);
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unsigned count = num_axes;
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if (fl & AXES_HAVE_VARIATION)
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{
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for (unsigned i = 0; i < count; i++)
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rec_points++->x = q++->to_int ();
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}
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else
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q += count;
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const HBUINT16 *p = (const HBUINT16 *) q;
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if (fl & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y))
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{
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int translateX = (fl & HAVE_TRANSLATE_X) ? * (const FWORD *) p++ : 0;
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int translateY = (fl & HAVE_TRANSLATE_Y) ? * (const FWORD *) p++ : 0;
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rec_points->x = translateX;
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rec_points->y = translateY;
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rec_points++;
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}
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if (fl & HAVE_ROTATION)
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{
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int rotation = (fl & HAVE_ROTATION) ? ((const F4DOT12 *) p++)->to_int () : 0;
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rec_points->x = rotation;
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rec_points++;
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}
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if (fl & (HAVE_SCALE_X | HAVE_SCALE_Y))
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{
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int scaleX = (fl & HAVE_SCALE_X) ? ((const F6DOT10 *) p++)->to_int () : 1 << 10;
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int scaleY = (fl & HAVE_SCALE_Y) ? ((const F6DOT10 *) p++)->to_int () : 1 << 10;
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if ((fl & UNIFORM_SCALE) && !(fl & HAVE_SCALE_Y))
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scaleY = scaleX;
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rec_points->x = scaleX;
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rec_points->y = scaleY;
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rec_points++;
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}
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if (fl & (HAVE_SKEW_X | HAVE_SKEW_Y))
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{
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int skewX = (fl & HAVE_SKEW_X) ? ((const F4DOT12 *) p++)->to_int () : 0;
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int skewY = (fl & HAVE_SKEW_Y) ? ((const F4DOT12 *) p++)->to_int () : 0;
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rec_points->x = skewX;
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rec_points->y = skewY;
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rec_points++;
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}
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if (fl & (HAVE_TCENTER_X | HAVE_TCENTER_Y))
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{
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int tCenterX = (fl & HAVE_TCENTER_X) ? * (const FWORD *) p++ : 0;
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int tCenterY = (fl & HAVE_TCENTER_Y) ? * (const FWORD *) p++ : 0;
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rec_points->x = tCenterX;
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rec_points->y = tCenterY;
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rec_points++;
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}
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return true;
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}
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void get_transformation_from_points (const contour_point_t *rec_points,
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float (&matrix)[4], contour_point_t &trans) const
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{
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unsigned fl = flags;
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if (fl & AXES_HAVE_VARIATION)
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rec_points += numAxes;
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matrix[0] = matrix[3] = 1.f;
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matrix[1] = matrix[2] = 0.f;
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trans.init (0.f, 0.f);
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float translateX = 0.f;
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float translateY = 0.f;
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float rotation = 0.f;
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float scaleX = 1.f;
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float scaleY = 1.f;
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float skewX = 0.f;
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float skewY = 0.f;
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float tCenterX = 0.f;
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float tCenterY = 0.f;
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if (fl & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y))
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{
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translateX = rec_points->x;
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translateY = rec_points->y;
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rec_points++;
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}
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if (fl & HAVE_ROTATION)
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{
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rotation = rec_points->x / (1 << 12);
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rec_points++;
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}
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if (fl & (HAVE_SCALE_X | HAVE_SCALE_Y))
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{
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scaleX = rec_points->x / (1 << 10);
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scaleY = rec_points->y / (1 << 10);
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rec_points++;
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}
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if (fl & (HAVE_SKEW_X | HAVE_SKEW_Y))
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{
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skewX = rec_points->x / (1 << 12);
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skewY = rec_points->y / (1 << 12);
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rec_points++;
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}
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if (fl & (HAVE_TCENTER_X | HAVE_TCENTER_Y))
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{
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tCenterX = rec_points->x;
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tCenterY = rec_points->y;
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rec_points++;
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}
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translate (matrix, trans, translateX + tCenterX, translateY + tCenterY);
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rotate (matrix, trans, rotation);
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scale (matrix, trans, scaleX, scaleY);
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skew (matrix, trans, -skewX, skewY);
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translate (matrix, trans, -tCenterX, -tCenterY);
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}
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void set_variations (coord_setter_t &setter,
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hb_array_t<contour_point_t> rec_points) const
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{
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bool have_variations = flags & AXES_HAVE_VARIATION;
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unsigned axis_width = (flags & AXIS_INDICES_ARE_SHORT) ? 2 : 1;
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unsigned num_axes = numAxes;
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const HBUINT8 *p = (const HBUINT8 *) (((HBUINT8 *) &numAxes) + numAxes.static_size + (flags & GID_IS_24BIT ? 3 : 2));
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const HBUINT16 *q = (const HBUINT16 *) (((HBUINT8 *) &numAxes) + numAxes.static_size + (flags & GID_IS_24BIT ? 3 : 2));
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const F2DOT14 *a = (const F2DOT14 *) ((HBUINT8 *) (axis_width == 1 ? (p + num_axes) : (HBUINT8 *) (q + num_axes)));
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unsigned count = num_axes;
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for (unsigned i = 0; i < count; i++)
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{
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unsigned axis_index = axis_width == 1 ? (unsigned) *p++ : (unsigned) *q++;
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signed v = have_variations ? rec_points.arrayZ[i].x : a++->to_int ();
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v = hb_clamp (v, -(1<<14), (1<<14));
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setter[axis_index] = v;
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}
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}
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protected:
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HBUINT16 flags;
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HBUINT8 numAxes;
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HBUINT16 pad;
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public:
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DEFINE_SIZE_MIN (5);
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};
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using var_composite_iter_t = composite_iter_tmpl<VarCompositeGlyphRecord>;
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struct VarCompositeGlyph
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{
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const GlyphHeader &header;
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hb_bytes_t bytes;
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VarCompositeGlyph (const GlyphHeader &header_, hb_bytes_t bytes_) :
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header (header_), bytes (bytes_) {}
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var_composite_iter_t iter () const
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{ return var_composite_iter_t (bytes, &StructAfter<VarCompositeGlyphRecord, GlyphHeader> (header)); }
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const hb_bytes_t trim_padding () const
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{
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unsigned length = GlyphHeader::static_size;
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for (auto &comp : iter ())
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length += comp.get_size ();
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return bytes.sub_array (0, length);
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}
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};
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} /* namespace glyf_impl */
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} /* namespace OT */
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#endif /* OT_GLYF_VARCOMPOSITEGLYPH_HH */
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