1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-10 23:44:24 +00:00
JUCE/modules/juce_events/broadcasters/juce_ActionBroadcaster.cpp
2012-03-20 16:00:06 +00:00

93 lines
3 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
class ActionMessage : public Message
{
public:
ActionMessage (const String& messageText, ActionListener* const listener_) noexcept
: message (messageText),
listener (listener_)
{
}
const String message;
ActionListener* const listener;
private:
JUCE_DECLARE_NON_COPYABLE (ActionMessage);
};
ActionBroadcaster::CallbackReceiver::CallbackReceiver() {}
void ActionBroadcaster::CallbackReceiver::handleMessage (const Message& message)
{
const ActionMessage& am = static_cast <const ActionMessage&> (message);
if (owner->actionListeners.contains (am.listener))
am.listener->actionListenerCallback (am.message);
}
//==============================================================================
ActionBroadcaster::ActionBroadcaster()
{
// are you trying to create this object before or after juce has been intialised??
jassert (MessageManager::instance != nullptr);
callback.owner = this;
}
ActionBroadcaster::~ActionBroadcaster()
{
// all event-based objects must be deleted BEFORE juce is shut down!
jassert (MessageManager::instance != nullptr);
}
void ActionBroadcaster::addActionListener (ActionListener* const listener)
{
const ScopedLock sl (actionListenerLock);
if (listener != nullptr)
actionListeners.add (listener);
}
void ActionBroadcaster::removeActionListener (ActionListener* const listener)
{
const ScopedLock sl (actionListenerLock);
actionListeners.removeValue (listener);
}
void ActionBroadcaster::removeAllActionListeners()
{
const ScopedLock sl (actionListenerLock);
actionListeners.clear();
}
void ActionBroadcaster::sendActionMessage (const String& message) const
{
const ScopedLock sl (actionListenerLock);
for (int i = actionListeners.size(); --i >= 0;)
callback.postMessage (new ActionMessage (message, actionListeners.getUnchecked(i)));
}