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JUCE/extras/Projucer/Source/ComponentEditor/UI/jucer_PaintRoutinePanel.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "jucer_PaintRoutineEditor.h"
#include "jucer_EditingPanelBase.h"
//==============================================================================
class PaintRoutinePanel : public EditingPanelBase
{
public:
PaintRoutinePanel (JucerDocument&, PaintRoutine&, JucerDocumentEditor*);
~PaintRoutinePanel();
PaintRoutine& getPaintRoutine() const noexcept { return routine; }
void updatePropertiesList();
Rectangle<int> getComponentArea() const;
private:
PaintRoutine& routine;
};