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JUCE/modules/juce_graphics/contexts
attila c0f31aa12a CoreGraphics: fillAll() fills a larger area to avoid alpha blended edges
Alternatively we could disable antialiasing before the fill operation
but this could cause neighbouring Components to overlap on the screen
even if their coordinates don't.
2022-09-12 15:39:05 +02:00
..
juce_GraphicsContext.cpp CoreGraphics: fillAll() fills a larger area to avoid alpha blended edges 2022-09-12 15:39:05 +02:00
juce_GraphicsContext.h Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
juce_LowLevelGraphicsContext.h CoreGraphics: fillAll() fills a larger area to avoid alpha blended edges 2022-09-12 15:39:05 +02:00
juce_LowLevelGraphicsPostScriptRenderer.cpp Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
juce_LowLevelGraphicsPostScriptRenderer.h Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
juce_LowLevelGraphicsSoftwareRenderer.cpp Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
juce_LowLevelGraphicsSoftwareRenderer.h Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00