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JUCE/src/gui/components/juce_Desktop.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-10 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../../core/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_Desktop.h"
#include "windows/juce_ComponentPeer.h"
#include "mouse/juce_MouseInputSource.h"
#include "mouse/juce_MouseListener.h"
#include "mouse/juce_MouseEvent.h"
//==============================================================================
Desktop::Desktop()
: mouseClickCounter (0),
kioskModeComponent (0),
allowedOrientations (allOrientations)
{
createMouseInputSources();
refreshMonitorSizes();
}
Desktop::~Desktop()
{
jassert (instance == this);
instance = 0;
// doh! If you don't delete all your windows before exiting, you're going to
// be leaking memory!
jassert (desktopComponents.size() == 0);
}
Desktop& JUCE_CALLTYPE Desktop::getInstance()
{
if (instance == 0)
instance = new Desktop();
return *instance;
}
Desktop* Desktop::instance = 0;
//==============================================================================
extern void juce_updateMultiMonitorInfo (Array <Rectangle<int> >& monitorCoords,
const bool clipToWorkArea);
void Desktop::refreshMonitorSizes()
{
const Array <Rectangle<int> > oldClipped (monitorCoordsClipped);
const Array <Rectangle<int> > oldUnclipped (monitorCoordsUnclipped);
monitorCoordsClipped.clear();
monitorCoordsUnclipped.clear();
juce_updateMultiMonitorInfo (monitorCoordsClipped, true);
juce_updateMultiMonitorInfo (monitorCoordsUnclipped, false);
jassert (monitorCoordsClipped.size() == monitorCoordsUnclipped.size());
if (oldClipped != monitorCoordsClipped
|| oldUnclipped != monitorCoordsUnclipped)
{
for (int i = ComponentPeer::getNumPeers(); --i >= 0;)
{
ComponentPeer* const p = ComponentPeer::getPeer (i);
if (p != 0)
p->handleScreenSizeChange();
}
}
}
int Desktop::getNumDisplayMonitors() const throw()
{
return monitorCoordsClipped.size();
}
const Rectangle<int> Desktop::getDisplayMonitorCoordinates (const int index, const bool clippedToWorkArea) const throw()
{
return clippedToWorkArea ? monitorCoordsClipped [index]
: monitorCoordsUnclipped [index];
}
const RectangleList Desktop::getAllMonitorDisplayAreas (const bool clippedToWorkArea) const throw()
{
RectangleList rl;
for (int i = 0; i < getNumDisplayMonitors(); ++i)
rl.addWithoutMerging (getDisplayMonitorCoordinates (i, clippedToWorkArea));
return rl;
}
const Rectangle<int> Desktop::getMainMonitorArea (const bool clippedToWorkArea) const throw()
{
return getDisplayMonitorCoordinates (0, clippedToWorkArea);
}
const Rectangle<int> Desktop::getMonitorAreaContaining (const Point<int>& position, const bool clippedToWorkArea) const
{
Rectangle<int> best (getMainMonitorArea (clippedToWorkArea));
double bestDistance = 1.0e10;
for (int i = getNumDisplayMonitors(); --i >= 0;)
{
const Rectangle<int> rect (getDisplayMonitorCoordinates (i, clippedToWorkArea));
if (rect.contains (position))
return rect;
const double distance = rect.getCentre().getDistanceFrom (position);
if (distance < bestDistance)
{
bestDistance = distance;
best = rect;
}
}
return best;
}
//==============================================================================
int Desktop::getNumComponents() const throw()
{
return desktopComponents.size();
}
Component* Desktop::getComponent (const int index) const throw()
{
return desktopComponents [index];
}
Component* Desktop::findComponentAt (const Point<int>& screenPosition) const
{
for (int i = desktopComponents.size(); --i >= 0;)
{
Component* const c = desktopComponents.getUnchecked(i);
const Point<int> relative (c->globalPositionToRelative (screenPosition));
if (c->contains (relative.getX(), relative.getY()))
return c->getComponentAt (relative.getX(), relative.getY());
}
return 0;
}
//==============================================================================
void Desktop::addDesktopComponent (Component* const c)
{
jassert (c != 0);
jassert (! desktopComponents.contains (c));
desktopComponents.addIfNotAlreadyThere (c);
}
void Desktop::removeDesktopComponent (Component* const c)
{
desktopComponents.removeValue (c);
}
void Desktop::componentBroughtToFront (Component* const c)
{
const int index = desktopComponents.indexOf (c);
jassert (index >= 0);
if (index >= 0)
{
int newIndex = -1;
if (! c->isAlwaysOnTop())
{
newIndex = desktopComponents.size();
while (newIndex > 0 && desktopComponents.getUnchecked (newIndex - 1)->isAlwaysOnTop())
--newIndex;
--newIndex;
}
desktopComponents.move (index, newIndex);
}
}
//==============================================================================
const Point<int> Desktop::getLastMouseDownPosition() throw()
{
return getInstance().getMainMouseSource().getLastMouseDownPosition();
}
int Desktop::getMouseButtonClickCounter() throw()
{
return getInstance().mouseClickCounter;
}
void Desktop::incrementMouseClickCounter() throw()
{
++mouseClickCounter;
}
int Desktop::getNumDraggingMouseSources() const throw()
{
int num = 0;
for (int i = mouseSources.size(); --i >= 0;)
if (mouseSources.getUnchecked(i)->isDragging())
++num;
return num;
}
MouseInputSource* Desktop::getDraggingMouseSource (int index) const throw()
{
int num = 0;
for (int i = mouseSources.size(); --i >= 0;)
{
MouseInputSource* const mi = mouseSources.getUnchecked(i);
if (mi->isDragging())
{
if (index == num)
return mi;
++num;
}
}
return 0;
}
//==============================================================================
void Desktop::addFocusChangeListener (FocusChangeListener* const listener)
{
focusListeners.add (listener);
}
void Desktop::removeFocusChangeListener (FocusChangeListener* const listener)
{
focusListeners.remove (listener);
}
void Desktop::triggerFocusCallback()
{
triggerAsyncUpdate();
}
void Desktop::handleAsyncUpdate()
{
Component* currentFocus = Component::getCurrentlyFocusedComponent();
focusListeners.call (&FocusChangeListener::globalFocusChanged, currentFocus);
}
//==============================================================================
void Desktop::addGlobalMouseListener (MouseListener* const listener)
{
mouseListeners.add (listener);
resetTimer();
}
void Desktop::removeGlobalMouseListener (MouseListener* const listener)
{
mouseListeners.remove (listener);
resetTimer();
}
void Desktop::timerCallback()
{
if (lastFakeMouseMove != getMousePosition())
sendMouseMove();
}
void Desktop::sendMouseMove()
{
if (! mouseListeners.isEmpty())
{
startTimer (20);
lastFakeMouseMove = getMousePosition();
Component* const target = findComponentAt (lastFakeMouseMove);
if (target != 0)
{
Component::BailOutChecker checker (target);
const Point<int> pos (target->globalPositionToRelative (lastFakeMouseMove));
const Time now (Time::getCurrentTime());
const MouseEvent me (getMainMouseSource(), pos, ModifierKeys::getCurrentModifiers(),
target, target, now, pos, now, 0, false);
if (me.mods.isAnyMouseButtonDown())
mouseListeners.callChecked (checker, &MouseListener::mouseDrag, me);
else
mouseListeners.callChecked (checker, &MouseListener::mouseMove, me);
}
}
}
void Desktop::resetTimer()
{
if (mouseListeners.size() == 0)
stopTimer();
else
startTimer (100);
lastFakeMouseMove = getMousePosition();
}
//==============================================================================
extern void juce_setKioskComponent (Component* kioskModeComponent, bool enableOrDisable, bool allowMenusAndBars);
void Desktop::setKioskModeComponent (Component* componentToUse, const bool allowMenusAndBars)
{
if (kioskModeComponent != componentToUse)
{
// agh! Don't delete a component without first stopping it being the kiosk comp
jassert (kioskModeComponent == 0 || kioskModeComponent->isValidComponent());
// agh! Don't remove a component from the desktop if it's the kiosk comp!
jassert (kioskModeComponent == 0 || kioskModeComponent->isOnDesktop());
if (kioskModeComponent->isValidComponent())
{
juce_setKioskComponent (kioskModeComponent, false, allowMenusAndBars);
kioskModeComponent->setBounds (kioskComponentOriginalBounds);
}
kioskModeComponent = componentToUse;
if (kioskModeComponent != 0)
{
jassert (kioskModeComponent->isValidComponent());
// Only components that are already on the desktop can be put into kiosk mode!
jassert (kioskModeComponent->isOnDesktop());
kioskComponentOriginalBounds = kioskModeComponent->getBounds();
juce_setKioskComponent (kioskModeComponent, true, allowMenusAndBars);
}
}
}
//==============================================================================
void Desktop::setOrientationsEnabled (const int newOrientations)
{
// Dodgy set of flags being passed here! Make sure you specify at least one permitted orientation.
jassert (newOrientations != 0 && (newOrientations & ~allOrientations) == 0);
allowedOrientations = newOrientations;
}
bool Desktop::isOrientationEnabled (const DisplayOrientation orientation) const throw()
{
// Make sure you only pass one valid flag in here...
jassert (orientation == upright || orientation == upsideDown || orientation == rotatedClockwise || orientation == rotatedAntiClockwise);
return (allowedOrientations & orientation) != 0;
}
END_JUCE_NAMESPACE