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https://github.com/juce-framework/JUCE.git
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381 lines
11 KiB
C++
381 lines
11 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-10 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#include "../../core/juce_StandardHeader.h"
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BEGIN_JUCE_NAMESPACE
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#include "juce_Desktop.h"
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#include "windows/juce_ComponentPeer.h"
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#include "mouse/juce_MouseInputSource.h"
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#include "mouse/juce_MouseListener.h"
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#include "mouse/juce_MouseEvent.h"
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//==============================================================================
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Desktop::Desktop()
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: mouseClickCounter (0),
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kioskModeComponent (0),
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allowedOrientations (allOrientations)
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{
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createMouseInputSources();
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refreshMonitorSizes();
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}
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Desktop::~Desktop()
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{
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jassert (instance == this);
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instance = 0;
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// doh! If you don't delete all your windows before exiting, you're going to
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// be leaking memory!
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jassert (desktopComponents.size() == 0);
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}
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Desktop& JUCE_CALLTYPE Desktop::getInstance()
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{
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if (instance == 0)
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instance = new Desktop();
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return *instance;
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}
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Desktop* Desktop::instance = 0;
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//==============================================================================
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extern void juce_updateMultiMonitorInfo (Array <Rectangle<int> >& monitorCoords,
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const bool clipToWorkArea);
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void Desktop::refreshMonitorSizes()
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{
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const Array <Rectangle<int> > oldClipped (monitorCoordsClipped);
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const Array <Rectangle<int> > oldUnclipped (monitorCoordsUnclipped);
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monitorCoordsClipped.clear();
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monitorCoordsUnclipped.clear();
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juce_updateMultiMonitorInfo (monitorCoordsClipped, true);
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juce_updateMultiMonitorInfo (monitorCoordsUnclipped, false);
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jassert (monitorCoordsClipped.size() == monitorCoordsUnclipped.size());
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if (oldClipped != monitorCoordsClipped
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|| oldUnclipped != monitorCoordsUnclipped)
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{
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for (int i = ComponentPeer::getNumPeers(); --i >= 0;)
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{
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ComponentPeer* const p = ComponentPeer::getPeer (i);
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if (p != 0)
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p->handleScreenSizeChange();
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}
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}
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}
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int Desktop::getNumDisplayMonitors() const throw()
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{
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return monitorCoordsClipped.size();
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}
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const Rectangle<int> Desktop::getDisplayMonitorCoordinates (const int index, const bool clippedToWorkArea) const throw()
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{
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return clippedToWorkArea ? monitorCoordsClipped [index]
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: monitorCoordsUnclipped [index];
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}
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const RectangleList Desktop::getAllMonitorDisplayAreas (const bool clippedToWorkArea) const throw()
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{
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RectangleList rl;
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for (int i = 0; i < getNumDisplayMonitors(); ++i)
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rl.addWithoutMerging (getDisplayMonitorCoordinates (i, clippedToWorkArea));
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return rl;
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}
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const Rectangle<int> Desktop::getMainMonitorArea (const bool clippedToWorkArea) const throw()
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{
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return getDisplayMonitorCoordinates (0, clippedToWorkArea);
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}
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const Rectangle<int> Desktop::getMonitorAreaContaining (const Point<int>& position, const bool clippedToWorkArea) const
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{
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Rectangle<int> best (getMainMonitorArea (clippedToWorkArea));
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double bestDistance = 1.0e10;
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for (int i = getNumDisplayMonitors(); --i >= 0;)
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{
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const Rectangle<int> rect (getDisplayMonitorCoordinates (i, clippedToWorkArea));
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if (rect.contains (position))
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return rect;
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const double distance = rect.getCentre().getDistanceFrom (position);
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if (distance < bestDistance)
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{
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bestDistance = distance;
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best = rect;
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}
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}
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return best;
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}
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//==============================================================================
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int Desktop::getNumComponents() const throw()
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{
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return desktopComponents.size();
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}
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Component* Desktop::getComponent (const int index) const throw()
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{
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return desktopComponents [index];
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}
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Component* Desktop::findComponentAt (const Point<int>& screenPosition) const
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{
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for (int i = desktopComponents.size(); --i >= 0;)
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{
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Component* const c = desktopComponents.getUnchecked(i);
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const Point<int> relative (c->globalPositionToRelative (screenPosition));
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if (c->contains (relative.getX(), relative.getY()))
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return c->getComponentAt (relative.getX(), relative.getY());
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}
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return 0;
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}
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//==============================================================================
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void Desktop::addDesktopComponent (Component* const c)
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{
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jassert (c != 0);
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jassert (! desktopComponents.contains (c));
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desktopComponents.addIfNotAlreadyThere (c);
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}
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void Desktop::removeDesktopComponent (Component* const c)
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{
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desktopComponents.removeValue (c);
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}
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void Desktop::componentBroughtToFront (Component* const c)
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{
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const int index = desktopComponents.indexOf (c);
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jassert (index >= 0);
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if (index >= 0)
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{
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int newIndex = -1;
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if (! c->isAlwaysOnTop())
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{
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newIndex = desktopComponents.size();
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while (newIndex > 0 && desktopComponents.getUnchecked (newIndex - 1)->isAlwaysOnTop())
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--newIndex;
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--newIndex;
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}
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desktopComponents.move (index, newIndex);
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}
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}
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//==============================================================================
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const Point<int> Desktop::getLastMouseDownPosition() throw()
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{
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return getInstance().getMainMouseSource().getLastMouseDownPosition();
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}
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int Desktop::getMouseButtonClickCounter() throw()
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{
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return getInstance().mouseClickCounter;
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}
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void Desktop::incrementMouseClickCounter() throw()
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{
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++mouseClickCounter;
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}
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int Desktop::getNumDraggingMouseSources() const throw()
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{
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int num = 0;
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for (int i = mouseSources.size(); --i >= 0;)
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if (mouseSources.getUnchecked(i)->isDragging())
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++num;
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return num;
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}
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MouseInputSource* Desktop::getDraggingMouseSource (int index) const throw()
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{
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int num = 0;
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for (int i = mouseSources.size(); --i >= 0;)
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{
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MouseInputSource* const mi = mouseSources.getUnchecked(i);
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if (mi->isDragging())
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{
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if (index == num)
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return mi;
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++num;
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}
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}
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return 0;
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}
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//==============================================================================
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void Desktop::addFocusChangeListener (FocusChangeListener* const listener)
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{
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focusListeners.add (listener);
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}
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void Desktop::removeFocusChangeListener (FocusChangeListener* const listener)
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{
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focusListeners.remove (listener);
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}
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void Desktop::triggerFocusCallback()
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{
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triggerAsyncUpdate();
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}
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void Desktop::handleAsyncUpdate()
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{
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Component* currentFocus = Component::getCurrentlyFocusedComponent();
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focusListeners.call (&FocusChangeListener::globalFocusChanged, currentFocus);
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}
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//==============================================================================
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void Desktop::addGlobalMouseListener (MouseListener* const listener)
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{
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mouseListeners.add (listener);
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resetTimer();
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}
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void Desktop::removeGlobalMouseListener (MouseListener* const listener)
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{
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mouseListeners.remove (listener);
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resetTimer();
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}
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void Desktop::timerCallback()
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{
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if (lastFakeMouseMove != getMousePosition())
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sendMouseMove();
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}
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void Desktop::sendMouseMove()
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{
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if (! mouseListeners.isEmpty())
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{
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startTimer (20);
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lastFakeMouseMove = getMousePosition();
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Component* const target = findComponentAt (lastFakeMouseMove);
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if (target != 0)
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{
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Component::BailOutChecker checker (target);
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const Point<int> pos (target->globalPositionToRelative (lastFakeMouseMove));
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const Time now (Time::getCurrentTime());
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const MouseEvent me (getMainMouseSource(), pos, ModifierKeys::getCurrentModifiers(),
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target, target, now, pos, now, 0, false);
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if (me.mods.isAnyMouseButtonDown())
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mouseListeners.callChecked (checker, &MouseListener::mouseDrag, me);
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else
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mouseListeners.callChecked (checker, &MouseListener::mouseMove, me);
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}
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}
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}
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void Desktop::resetTimer()
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{
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if (mouseListeners.size() == 0)
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stopTimer();
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else
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startTimer (100);
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lastFakeMouseMove = getMousePosition();
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}
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//==============================================================================
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extern void juce_setKioskComponent (Component* kioskModeComponent, bool enableOrDisable, bool allowMenusAndBars);
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void Desktop::setKioskModeComponent (Component* componentToUse, const bool allowMenusAndBars)
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{
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if (kioskModeComponent != componentToUse)
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{
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// agh! Don't delete a component without first stopping it being the kiosk comp
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jassert (kioskModeComponent == 0 || kioskModeComponent->isValidComponent());
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// agh! Don't remove a component from the desktop if it's the kiosk comp!
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jassert (kioskModeComponent == 0 || kioskModeComponent->isOnDesktop());
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if (kioskModeComponent->isValidComponent())
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{
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juce_setKioskComponent (kioskModeComponent, false, allowMenusAndBars);
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kioskModeComponent->setBounds (kioskComponentOriginalBounds);
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}
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kioskModeComponent = componentToUse;
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if (kioskModeComponent != 0)
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{
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jassert (kioskModeComponent->isValidComponent());
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// Only components that are already on the desktop can be put into kiosk mode!
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jassert (kioskModeComponent->isOnDesktop());
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kioskComponentOriginalBounds = kioskModeComponent->getBounds();
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juce_setKioskComponent (kioskModeComponent, true, allowMenusAndBars);
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}
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}
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}
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//==============================================================================
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void Desktop::setOrientationsEnabled (const int newOrientations)
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{
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// Dodgy set of flags being passed here! Make sure you specify at least one permitted orientation.
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jassert (newOrientations != 0 && (newOrientations & ~allOrientations) == 0);
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allowedOrientations = newOrientations;
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}
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bool Desktop::isOrientationEnabled (const DisplayOrientation orientation) const throw()
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{
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// Make sure you only pass one valid flag in here...
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jassert (orientation == upright || orientation == upsideDown || orientation == rotatedClockwise || orientation == rotatedAntiClockwise);
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return (allowedOrientations & orientation) != 0;
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}
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END_JUCE_NAMESPACE
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