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JUCE/modules/juce_gui_basics/juce_gui_basics.cpp
Felipe F. Tonello c2100022cc Added several linux improvements to the event loop, MIDI and X11 (see commit messsage)
MIDI: Several ALSA Seq improvements
===================================

Many things were done in this patch (I couldn't really split in several
patches):
 * Only one ALSA Sequencer client per application
 * ALSA Sequencer client name is the application's name by default
 * Fixed a bug when getDeivces() would return devices created by the
   application itself
 * Only ports created with createNewDevice() are allowed to be subscribed,
   other ports (created by openDevice()) doesn't allow subscription
 * AlsaPort is now handled by AlsaClient, basically having the proper
 representation such as the ALSA Sequencer has.

Files: Fix default directory paths
==================================

Some information on:
* Linux LSB FHS:
  http://www.linuxfoundation.org/collaborate/workgroups/lsb/fhs-30
* https://wiki.archlinux.org/index.php/Xdg_user_directories

Refactor Event loop to remove X11 dependency
============================================

The goal of this refactor was to remove X11 dependencies on juce_events
to enable non-gui applications (example, Embedded Linux apps) to have no
libx11 dependency.

The side-effect of this refactor is easy implementation of other Linux
graphical back-end, cleanup some code, better handling of X displays and
other benefits.

I removed a lot of the code from juce_linux_Windowing to separate files
for clarity. I also renamed all Linux X11 files to *linux_X11* instead of
just *linux*.

X11: Remove unnecessary XGrabButton call
========================================

This call is made unnecessary if used proper window flags when a window
is created.
2017-02-13 17:14:34 +00:00

296 lines
11 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifdef JUCE_GUI_BASICS_H_INCLUDED
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
header files that the compiler may be using.
*/
#error "Incorrect use of JUCE cpp file"
#endif
#define NS_FORMAT_FUNCTION(F,A) // To avoid spurious warnings from GCC
#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
#define JUCE_EVENTS_INCLUDE_WIN32_MESSAGE_WINDOW 1
#define JUCE_GRAPHICS_INCLUDE_COREGRAPHICS_HELPERS 1
#include "juce_gui_basics.h"
//==============================================================================
#if JUCE_MAC
#import <WebKit/WebKit.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
#if JUCE_SUPPORT_CARBON
#import <Carbon/Carbon.h> // still needed for SetSystemUIMode()
#endif
//==============================================================================
#elif JUCE_WINDOWS
#include <windowsx.h>
#include <vfw.h>
#include <commdlg.h>
#if JUCE_WEB_BROWSER
#include <exdisp.h>
#include <exdispid.h>
#endif
#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment(lib, "vfw32.lib")
#pragma comment(lib, "imm32.lib")
#endif
#if JUCE_OPENGL
#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment(lib, "OpenGL32.Lib")
#pragma comment(lib, "GlU32.Lib")
#endif
#endif
#if JUCE_QUICKTIME && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "QTMLClient.lib")
#endif
#if JUCE_DIRECT2D && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "Dwrite.lib")
#pragma comment (lib, "D2d1.lib")
#endif
#if JUCE_MINGW
#include <imm.h>
#endif
//==============================================================================
#elif JUCE_LINUX
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xresource.h>
#include <X11/Xutil.h>
#include <X11/Xmd.h>
#include <X11/keysym.h>
#include <X11/XKBlib.h>
#include <X11/cursorfont.h>
#include <unistd.h>
#if JUCE_USE_XRANDR
/* If you're trying to use Xrandr, you'll need to install the "libxrandr-dev" package.. */
#include <X11/extensions/Xrandr.h>
#endif
#if JUCE_USE_XINERAMA
/* If you're trying to use Xinerama, you'll need to install the "libxinerama-dev" package.. */
#include <X11/extensions/Xinerama.h>
#endif
#if JUCE_USE_XSHM
#include <X11/extensions/XShm.h>
#include <sys/shm.h>
#include <sys/ipc.h>
#endif
#if JUCE_USE_XRENDER
// If you're missing these headers, try installing the libxrender-dev and libxcomposite-dev
#include <X11/extensions/Xrender.h>
#include <X11/extensions/Xcomposite.h>
#endif
#if JUCE_USE_XCURSOR
// If you're missing this header, try installing the libxcursor-dev package
#include <X11/Xcursor/Xcursor.h>
#endif
#undef SIZEOF
#undef KeyPress
#endif
//==============================================================================
namespace juce
{
#define ASSERT_MESSAGE_MANAGER_IS_LOCKED \
jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
#define ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN \
jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager() || getPeer() == nullptr);
extern bool juce_areThereAnyAlwaysOnTopWindows();
#include "components/juce_Component.cpp"
#include "components/juce_ComponentListener.cpp"
#include "mouse/juce_MouseInputSource.cpp"
#include "components/juce_Desktop.cpp"
#include "components/juce_ModalComponentManager.cpp"
#include "mouse/juce_ComponentDragger.cpp"
#include "mouse/juce_DragAndDropContainer.cpp"
#include "mouse/juce_MouseCursor.cpp"
#include "mouse/juce_MouseEvent.cpp"
#include "mouse/juce_MouseInactivityDetector.cpp"
#include "mouse/juce_MouseListener.cpp"
#include "keyboard/juce_CaretComponent.cpp"
#include "keyboard/juce_KeyboardFocusTraverser.cpp"
#include "keyboard/juce_KeyListener.cpp"
#include "keyboard/juce_KeyPress.cpp"
#include "keyboard/juce_ModifierKeys.cpp"
#include "buttons/juce_ArrowButton.cpp"
#include "buttons/juce_Button.cpp"
#include "buttons/juce_DrawableButton.cpp"
#include "buttons/juce_HyperlinkButton.cpp"
#include "buttons/juce_ImageButton.cpp"
#include "buttons/juce_ShapeButton.cpp"
#include "buttons/juce_TextButton.cpp"
#include "buttons/juce_ToggleButton.cpp"
#include "buttons/juce_ToolbarButton.cpp"
#include "drawables/juce_Drawable.cpp"
#include "drawables/juce_DrawableComposite.cpp"
#include "drawables/juce_DrawableImage.cpp"
#include "drawables/juce_DrawablePath.cpp"
#include "drawables/juce_DrawableRectangle.cpp"
#include "drawables/juce_DrawableShape.cpp"
#include "drawables/juce_DrawableText.cpp"
#include "drawables/juce_SVGParser.cpp"
#include "filebrowser/juce_DirectoryContentsDisplayComponent.cpp"
#include "filebrowser/juce_DirectoryContentsList.cpp"
#include "filebrowser/juce_FileBrowserComponent.cpp"
#include "filebrowser/juce_FileChooser.cpp"
#include "filebrowser/juce_FileChooserDialogBox.cpp"
#include "filebrowser/juce_FileListComponent.cpp"
#include "filebrowser/juce_FilenameComponent.cpp"
#include "filebrowser/juce_FileSearchPathListComponent.cpp"
#include "filebrowser/juce_FileTreeComponent.cpp"
#include "filebrowser/juce_ImagePreviewComponent.cpp"
#include "layout/juce_ComponentAnimator.cpp"
#include "layout/juce_ComponentBoundsConstrainer.cpp"
#include "layout/juce_ComponentBuilder.cpp"
#include "layout/juce_ComponentMovementWatcher.cpp"
#include "layout/juce_ConcertinaPanel.cpp"
#include "layout/juce_GroupComponent.cpp"
#include "layout/juce_MultiDocumentPanel.cpp"
#include "layout/juce_ResizableBorderComponent.cpp"
#include "layout/juce_ResizableCornerComponent.cpp"
#include "layout/juce_ResizableEdgeComponent.cpp"
#include "layout/juce_ScrollBar.cpp"
#include "layout/juce_StretchableLayoutManager.cpp"
#include "layout/juce_StretchableLayoutResizerBar.cpp"
#include "layout/juce_StretchableObjectResizer.cpp"
#include "layout/juce_TabbedButtonBar.cpp"
#include "layout/juce_TabbedComponent.cpp"
#include "layout/juce_Viewport.cpp"
#include "lookandfeel/juce_LookAndFeel.cpp"
#include "lookandfeel/juce_LookAndFeel_V2.cpp"
#include "lookandfeel/juce_LookAndFeel_V1.cpp"
#include "lookandfeel/juce_LookAndFeel_V3.cpp"
#include "menus/juce_MenuBarComponent.cpp"
#include "menus/juce_MenuBarModel.cpp"
#include "menus/juce_PopupMenu.cpp"
#include "positioning/juce_MarkerList.cpp"
#include "positioning/juce_RelativeCoordinate.cpp"
#include "positioning/juce_RelativeCoordinatePositioner.cpp"
#include "positioning/juce_RelativeParallelogram.cpp"
#include "positioning/juce_RelativePoint.cpp"
#include "positioning/juce_RelativePointPath.cpp"
#include "positioning/juce_RelativeRectangle.cpp"
#include "properties/juce_BooleanPropertyComponent.cpp"
#include "properties/juce_ButtonPropertyComponent.cpp"
#include "properties/juce_ChoicePropertyComponent.cpp"
#include "properties/juce_PropertyComponent.cpp"
#include "properties/juce_PropertyPanel.cpp"
#include "properties/juce_SliderPropertyComponent.cpp"
#include "properties/juce_TextPropertyComponent.cpp"
#include "widgets/juce_ComboBox.cpp"
#include "widgets/juce_ImageComponent.cpp"
#include "widgets/juce_Label.cpp"
#include "widgets/juce_ListBox.cpp"
#include "widgets/juce_ProgressBar.cpp"
#include "widgets/juce_Slider.cpp"
#include "widgets/juce_TableHeaderComponent.cpp"
#include "widgets/juce_TableListBox.cpp"
#include "widgets/juce_TextEditor.cpp"
#include "widgets/juce_ToolbarItemComponent.cpp"
#include "widgets/juce_Toolbar.cpp"
#include "widgets/juce_ToolbarItemPalette.cpp"
#include "widgets/juce_TreeView.cpp"
#include "windows/juce_AlertWindow.cpp"
#include "windows/juce_CallOutBox.cpp"
#include "windows/juce_ComponentPeer.cpp"
#include "windows/juce_DialogWindow.cpp"
#include "windows/juce_DocumentWindow.cpp"
#include "windows/juce_ResizableWindow.cpp"
#include "windows/juce_ThreadWithProgressWindow.cpp"
#include "windows/juce_TooltipWindow.cpp"
#include "windows/juce_TopLevelWindow.cpp"
#include "commands/juce_ApplicationCommandInfo.cpp"
#include "commands/juce_ApplicationCommandManager.cpp"
#include "commands/juce_ApplicationCommandTarget.cpp"
#include "commands/juce_KeyPressMappingSet.cpp"
#include "application/juce_Application.cpp"
#include "misc/juce_BubbleComponent.cpp"
#include "misc/juce_DropShadower.cpp"
// these classes are C++11-only
#if JUCE_COMPILER_SUPPORTS_INITIALIZER_LISTS && JUCE_COMPILER_SUPPORTS_LAMBDAS
#include "layout/juce_FlexBox.cpp"
#endif
#if JUCE_IOS || JUCE_WINDOWS
#include "native/juce_MultiTouchMapper.h"
#endif
#if JUCE_MAC || JUCE_IOS
#if JUCE_IOS
#include "native/juce_ios_UIViewComponentPeer.mm"
#include "native/juce_ios_Windowing.mm"
#else
#include "native/juce_mac_NSViewComponentPeer.mm"
#include "native/juce_mac_Windowing.mm"
#include "native/juce_mac_MainMenu.mm"
#endif
#include "native/juce_mac_MouseCursor.mm"
#include "native/juce_mac_FileChooser.mm"
#elif JUCE_WINDOWS
#include "native/juce_win32_Windowing.cpp"
#include "native/juce_win32_DragAndDrop.cpp"
#include "native/juce_win32_FileChooser.cpp"
#elif JUCE_LINUX
#include "native/juce_linux_X11.cpp"
#include "native/juce_linux_X11_Clipboard.cpp"
#include "native/juce_linux_X11_Windowing.cpp"
#include "native/juce_linux_FileChooser.cpp"
#elif JUCE_ANDROID
#include "native/juce_android_Windowing.cpp"
#include "native/juce_android_FileChooser.cpp"
#endif
}