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JUCE/modules/juce_graphics/geometry/juce_Point.h
2024-04-16 11:39:35 +01:00

268 lines
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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A pair of (x, y) coordinates.
The ValueType template should be a primitive type such as int, float, double,
rather than a class.
@see Line, Path, AffineTransform
@tags{Graphics}
*/
template <typename ValueType>
class Point
{
public:
/** Creates a point at the origin */
constexpr Point() = default;
/** Creates a copy of another point. */
constexpr Point (const Point&) = default;
/** Creates a point from an (x, y) position. */
constexpr Point (ValueType initialX, ValueType initialY) noexcept : x (initialX), y (initialY) {}
//==============================================================================
/** Copies this point from another one. */
Point& operator= (const Point&) = default;
constexpr inline bool operator== (Point other) const noexcept
{
const auto tie = [] (const Point& p) { return std::tie (p.x, p.y); };
return tie (*this) == tie (other);
}
constexpr inline bool operator!= (Point other) const noexcept { return ! operator== (other); }
/** Returns true if the point is (0, 0). */
constexpr bool isOrigin() const noexcept { return operator== (Point()); }
/** Returns true if the coordinates are finite values. */
constexpr inline bool isFinite() const noexcept { return juce_isfinite (x) && juce_isfinite (y); }
/** Returns the point's x coordinate. */
constexpr inline ValueType getX() const noexcept { return x; }
/** Returns the point's y coordinate. */
constexpr inline ValueType getY() const noexcept { return y; }
/** Sets the point's x coordinate. */
inline void setX (ValueType newX) noexcept { x = newX; }
/** Sets the point's y coordinate. */
inline void setY (ValueType newY) noexcept { y = newY; }
/** Returns a point which has the same Y position as this one, but a new X. */
constexpr Point withX (ValueType newX) const noexcept { return Point (newX, y); }
/** Returns a point which has the same X position as this one, but a new Y. */
constexpr Point withY (ValueType newY) const noexcept { return Point (x, newY); }
/** Changes the point's x and y coordinates. */
void setXY (ValueType newX, ValueType newY) noexcept { x = newX; y = newY; }
/** Adds a pair of coordinates to this value. */
void addXY (ValueType xToAdd, ValueType yToAdd) noexcept { x += xToAdd; y += yToAdd; }
//==============================================================================
/** Returns a point with a given offset from this one. */
constexpr Point translated (ValueType deltaX, ValueType deltaY) const noexcept { return Point (x + deltaX, y + deltaY); }
/** Adds two points together */
constexpr Point operator+ (Point other) const noexcept { return Point (x + other.x, y + other.y); }
/** Adds another point's coordinates to this one */
Point& operator+= (Point other) noexcept { x += other.x; y += other.y; return *this; }
/** Subtracts one points from another */
constexpr Point operator- (Point other) const noexcept { return Point (x - other.x, y - other.y); }
/** Subtracts another point's coordinates to this one */
Point& operator-= (Point other) noexcept { x -= other.x; y -= other.y; return *this; }
/** Multiplies two points together */
template <typename OtherType>
constexpr Point operator* (Point<OtherType> other) const noexcept { return Point ((ValueType) (x * other.x), (ValueType) (y * other.y)); }
/** Multiplies another point's coordinates to this one */
template <typename OtherType>
Point& operator*= (Point<OtherType> other) noexcept { *this = *this * other; return *this; }
/** Divides one point by another */
template <typename OtherType>
constexpr Point operator/ (Point<OtherType> other) const noexcept { return Point ((ValueType) (x / other.x), (ValueType) (y / other.y)); }
/** Divides this point's coordinates by another */
template <typename OtherType>
Point& operator/= (Point<OtherType> other) noexcept { *this = *this / other; return *this; }
/** Returns a point whose coordinates are multiplied by a given scalar value. */
template <typename OtherType>
constexpr Point operator* (OtherType multiplier) const noexcept
{
using CommonType = std::common_type_t<ValueType, OtherType>;
return Point ((ValueType) ((CommonType) x * (CommonType) multiplier),
(ValueType) ((CommonType) y * (CommonType) multiplier));
}
/** Returns a point whose coordinates are divided by a given scalar value. */
template <typename OtherType>
constexpr Point operator/ (OtherType divisor) const noexcept
{
using CommonType = std::common_type_t<ValueType, OtherType>;
return Point ((ValueType) ((CommonType) x / (CommonType) divisor),
(ValueType) ((CommonType) y / (CommonType) divisor));
}
/** Multiplies the point's coordinates by a scalar value. */
template <typename FloatType>
Point& operator*= (FloatType multiplier) noexcept { x = (ValueType) (x * multiplier); y = (ValueType) (y * multiplier); return *this; }
/** Divides the point's coordinates by a scalar value. */
template <typename FloatType>
Point& operator/= (FloatType divisor) noexcept { x = (ValueType) (x / divisor); y = (ValueType) (y / divisor); return *this; }
/** Returns the inverse of this point. */
constexpr Point operator-() const noexcept { return Point (-x, -y); }
//==============================================================================
/** This type will be double if the Point's type is double, otherwise it will be float. */
using FloatType = TypeHelpers::SmallestFloatType<ValueType>;
//==============================================================================
/** Returns the straight-line distance between this point and the origin. */
ValueType getDistanceFromOrigin() const noexcept { return juce_hypot (x, y); }
/** Returns the straight-line distance between this point and another one. */
ValueType getDistanceFrom (Point other) const noexcept { return juce_hypot (x - other.x, y - other.y); }
/** Returns the square of the straight-line distance between this point and the origin. */
constexpr ValueType getDistanceSquaredFromOrigin() const noexcept { return x * x + y * y; }
/** Returns the square of the straight-line distance between this point and another one. */
constexpr ValueType getDistanceSquaredFrom (Point other) const noexcept { return (*this - other).getDistanceSquaredFromOrigin(); }
/** Returns the angle from this point to another one.
Taking this point to be the centre of a circle, and the other point being a position on
the circumference, the return value is the number of radians clockwise from the 12 o'clock
direction.
So 12 o'clock = 0, 3 o'clock = Pi/2, 6 o'clock = Pi, 9 o'clock = -Pi/2
*/
FloatType getAngleToPoint (Point other) const noexcept
{
return static_cast<FloatType> (std::atan2 (static_cast<FloatType> (other.x - x),
static_cast<FloatType> (y - other.y)));
}
/** Returns the point that would be reached by rotating this point clockwise
about the origin by the specified angle.
*/
Point rotatedAboutOrigin (ValueType angleRadians) const noexcept
{
return Point (x * std::cos (angleRadians) - y * std::sin (angleRadians),
x * std::sin (angleRadians) + y * std::cos (angleRadians));
}
/** Taking this point to be the centre of a circle, this returns a point on its circumference.
@param radius the radius of the circle.
@param angle the angle of the point, in radians clockwise from the 12 o'clock position.
*/
Point<FloatType> getPointOnCircumference (float radius, float angle) const noexcept
{
return Point<FloatType> (static_cast<FloatType> (x + radius * std::sin (angle)),
static_cast<FloatType> (y - radius * std::cos (angle)));
}
/** Taking this point to be the centre of an ellipse, this returns a point on its circumference.
@param radiusX the horizontal radius of the circle.
@param radiusY the vertical radius of the circle.
@param angle the angle of the point, in radians clockwise from the 12 o'clock position.
*/
Point<FloatType> getPointOnCircumference (float radiusX, float radiusY, float angle) const noexcept
{
return Point<FloatType> (static_cast<FloatType> (x + radiusX * std::sin (angle)),
static_cast<FloatType> (y - radiusY * std::cos (angle)));
}
/** Returns the dot-product of two points (x1 * x2 + y1 * y2). */
constexpr FloatType getDotProduct (Point other) const noexcept { return x * other.x + y * other.y; }
//==============================================================================
/** Uses a transform to change the point's coordinates.
This will only compile if ValueType = float!
@see AffineTransform::transformPoint
*/
void applyTransform (const AffineTransform& transform) noexcept { transform.transformPoint (x, y); }
/** Returns the position of this point, if it is transformed by a given AffineTransform. */
Point transformedBy (const AffineTransform& transform) const noexcept
{
return Point (static_cast<ValueType> (transform.mat00 * (float) x + transform.mat01 * (float) y + transform.mat02),
static_cast<ValueType> (transform.mat10 * (float) x + transform.mat11 * (float) y + transform.mat12));
}
//==============================================================================
/** Casts this point to a Point<int> object. */
constexpr Point<int> toInt() const noexcept { return Point<int> (static_cast<int> (x), static_cast<int> (y)); }
/** Casts this point to a Point<float> object. */
constexpr Point<float> toFloat() const noexcept { return Point<float> (static_cast<float> (x), static_cast<float> (y)); }
/** Casts this point to a Point<double> object. */
constexpr Point<double> toDouble() const noexcept { return Point<double> (static_cast<double> (x), static_cast<double> (y)); }
/** Casts this point to a Point<int> object using roundToInt() to convert the values. */
constexpr Point<int> roundToInt() const noexcept { return Point<int> (juce::roundToInt (x), juce::roundToInt (y)); }
/** Returns the point as a string in the form "x, y". */
String toString() const { return String (x) + ", " + String (y); }
//==============================================================================
ValueType x{}; /**< The point's X coordinate. */
ValueType y{}; /**< The point's Y coordinate. */
};
/** Multiplies the point's coordinates by a scalar value. */
template <typename ValueType>
Point<ValueType> operator* (ValueType value, Point<ValueType> p) noexcept { return p * value; }
} // namespace juce