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JUCE/modules/juce_gui_basics/components
2013-02-03 12:29:03 +00:00
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
juce_Component.cpp Minor clean-ups. 2012-12-28 13:34:39 +00:00
juce_Component.h Documentation pedanticism. 2013-01-14 16:51:02 +00:00
juce_ComponentListener.cpp (automated whitespace clean-up) 2012-03-20 16:00:06 +00:00
juce_ComponentListener.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_Desktop.cpp Removed restriction on number of touches in iOS/Android. 2013-02-03 12:29:03 +00:00
juce_Desktop.h Removed restriction on number of touches in iOS/Android. 2013-02-03 12:29:03 +00:00
juce_ModalComponentManager.cpp Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
juce_ModalComponentManager.h Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00