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JUCE/modules/juce_gui_basics/windows/juce_TopLevelWindow.cpp
Anthony Nicholls cff722a4af GUI Basics: Refactor juce_gui_basics file structure
- Created a new detail namespace
- Moved shared module implementation details into the detail namespace
- Split dependencies so source files only rely on details in the detail namespace
- Removed all code from the juce_gui_basics.cpp file
2023-03-16 08:53:12 +00:00

255 lines
7.8 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
TopLevelWindow::TopLevelWindow (const String& name, const bool shouldAddToDesktop)
: Component (name)
{
setTitle (name);
setOpaque (true);
if (shouldAddToDesktop)
Component::addToDesktop (TopLevelWindow::getDesktopWindowStyleFlags());
else
setDropShadowEnabled (true);
setWantsKeyboardFocus (true);
setBroughtToFrontOnMouseClick (true);
isCurrentlyActive = detail::TopLevelWindowManager::getInstance()->addWindow (this);
}
TopLevelWindow::~TopLevelWindow()
{
shadower = nullptr;
detail::TopLevelWindowManager::getInstance()->removeWindow (this);
}
//==============================================================================
void TopLevelWindow::focusOfChildComponentChanged (FocusChangeType)
{
auto* wm = detail::TopLevelWindowManager::getInstance();
if (hasKeyboardFocus (true))
wm->checkFocus();
else
wm->checkFocusAsync();
}
void TopLevelWindow::setWindowActive (const bool isNowActive)
{
if (isCurrentlyActive != isNowActive)
{
isCurrentlyActive = isNowActive;
activeWindowStatusChanged();
}
}
void TopLevelWindow::activeWindowStatusChanged()
{
}
bool TopLevelWindow::isUsingNativeTitleBar() const noexcept
{
return useNativeTitleBar && (isOnDesktop() || ! isShowing());
}
void TopLevelWindow::visibilityChanged()
{
if (isShowing())
if (auto* p = getPeer())
if ((p->getStyleFlags() & (ComponentPeer::windowIsTemporary
| ComponentPeer::windowIgnoresKeyPresses)) == 0)
toFront (true);
}
void TopLevelWindow::parentHierarchyChanged()
{
setDropShadowEnabled (useDropShadow);
}
int TopLevelWindow::getDesktopWindowStyleFlags() const
{
int styleFlags = ComponentPeer::windowAppearsOnTaskbar;
if (useDropShadow) styleFlags |= ComponentPeer::windowHasDropShadow;
if (useNativeTitleBar) styleFlags |= ComponentPeer::windowHasTitleBar;
return styleFlags;
}
void TopLevelWindow::setDropShadowEnabled (const bool useShadow)
{
useDropShadow = useShadow;
if (isOnDesktop())
{
shadower = nullptr;
Component::addToDesktop (getDesktopWindowStyleFlags());
}
else
{
if (useShadow && isOpaque())
{
if (shadower == nullptr)
{
shadower = getLookAndFeel().createDropShadowerForComponent (*this);
if (shadower != nullptr)
shadower->setOwner (this);
}
}
else
{
shadower = nullptr;
}
}
}
void TopLevelWindow::setUsingNativeTitleBar (const bool shouldUseNativeTitleBar)
{
if (useNativeTitleBar != shouldUseNativeTitleBar)
{
detail::FocusRestorer focusRestorer;
useNativeTitleBar = shouldUseNativeTitleBar;
recreateDesktopWindow();
sendLookAndFeelChange();
}
}
void TopLevelWindow::recreateDesktopWindow()
{
if (isOnDesktop())
{
Component::addToDesktop (getDesktopWindowStyleFlags());
toFront (true);
}
}
void TopLevelWindow::addToDesktop()
{
shadower = nullptr;
Component::addToDesktop (getDesktopWindowStyleFlags());
setDropShadowEnabled (isDropShadowEnabled()); // force an update to clear away any fake shadows if necessary.
}
void TopLevelWindow::addToDesktop (int windowStyleFlags, void* nativeWindowToAttachTo)
{
/* It's not recommended to change the desktop window flags directly for a TopLevelWindow,
because this class needs to make sure its layout corresponds with settings like whether
it's got a native title bar or not.
If you need custom flags for your window, you can override the getDesktopWindowStyleFlags()
method. If you do this, it's best to call the base class's getDesktopWindowStyleFlags()
method, then add or remove whatever flags are necessary from this value before returning it.
*/
jassert ((windowStyleFlags & ~ComponentPeer::windowIsSemiTransparent)
== (getDesktopWindowStyleFlags() & ~ComponentPeer::windowIsSemiTransparent));
Component::addToDesktop (windowStyleFlags, nativeWindowToAttachTo);
if (windowStyleFlags != getDesktopWindowStyleFlags())
sendLookAndFeelChange();
}
std::unique_ptr<AccessibilityHandler> TopLevelWindow::createAccessibilityHandler()
{
return std::make_unique<AccessibilityHandler> (*this, AccessibilityRole::window);
}
//==============================================================================
void TopLevelWindow::centreAroundComponent (Component* c, const int width, const int height)
{
if (c == nullptr)
c = TopLevelWindow::getActiveTopLevelWindow();
if (c == nullptr || c->getBounds().isEmpty())
{
centreWithSize (width, height);
}
else
{
const auto scale = getDesktopScaleFactor() / Desktop::getInstance().getGlobalScaleFactor();
const auto [targetCentre, parentArea] = [&]
{
const auto globalTargetCentre = c->localPointToGlobal (c->getLocalBounds().getCentre()) / scale;
if (auto* parent = getParentComponent())
return std::make_pair (parent->getLocalPoint (nullptr, globalTargetCentre), parent->getLocalBounds());
return std::make_pair (globalTargetCentre, c->getParentMonitorArea() / scale);
}();
setBounds (Rectangle<int> (targetCentre.x - width / 2,
targetCentre.y - height / 2,
width, height)
.constrainedWithin (parentArea.reduced (12, 12)));
}
}
//==============================================================================
int TopLevelWindow::getNumTopLevelWindows() noexcept
{
return detail::TopLevelWindowManager::getInstance()->windows.size();
}
TopLevelWindow* TopLevelWindow::getTopLevelWindow (const int index) noexcept
{
return detail::TopLevelWindowManager::getInstance()->windows [index];
}
TopLevelWindow* TopLevelWindow::getActiveTopLevelWindow() noexcept
{
TopLevelWindow* best = nullptr;
int bestNumTWLParents = -1;
for (int i = TopLevelWindow::getNumTopLevelWindows(); --i >= 0;)
{
auto* tlw = TopLevelWindow::getTopLevelWindow (i);
if (tlw->isActiveWindow())
{
int numTWLParents = 0;
for (auto* c = tlw->getParentComponent(); c != nullptr; c = c->getParentComponent())
if (dynamic_cast<const TopLevelWindow*> (c) != nullptr)
++numTWLParents;
if (bestNumTWLParents < numTWLParents)
{
best = tlw;
bestNumTWLParents = numTWLParents;
}
}
}
return best;
}
} // namespace juce