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JUCE/extras/juce demo/src/binarydata/InterprocessCommsDemo.cpp

328 lines
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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-9 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../jucedemo_headers.h"
//==============================================================================
class InterprocessCommsDemo : public Component,
public ButtonListener,
public ComboBoxListener
{
public:
//==============================================================================
InterprocessCommsDemo()
{
server = new DemoInterprocessConnectionServer (*this);
setName (T("Interprocess Communication"));
// create all our UI bits and pieces..
addAndMakeVisible (modeSelector = new ComboBox (T("mode:")));
modeSelector->setBounds (100, 25, 200, 24);
(new Label (modeSelector->getName(), modeSelector->getName()))->attachToComponent (modeSelector, true);
modeSelector->addItem (T("(Disconnected)"), 8);
modeSelector->addSeparator();
modeSelector->addItem (T("Named pipe (listening)"), 1);
modeSelector->addItem (T("Named pipe (connect to existing pipe)"), 5);
modeSelector->addSeparator();
modeSelector->addItem (T("Socket (listening)"), 2);
modeSelector->addItem (T("Socket (connect to existing socket)"), 6);
modeSelector->setSelectedId (8);
modeSelector->addListener (this);
addAndMakeVisible (pipeName = new TextEditor (T("pipe name:")));
pipeName->setBounds (100, 60, 130, 24);
pipeName->setMultiLine (false);
pipeName->setText (T("juce demo pipe"));
(new Label (pipeName->getName(), pipeName->getName()))->attachToComponent (pipeName, true);
addAndMakeVisible (socketNumber = new TextEditor (T("socket port:")));
socketNumber->setBounds (350, 60, 80, 24);
socketNumber->setMultiLine (false);
socketNumber->setText (T("12345"));
socketNumber->setInputRestrictions (5, T("0123456789"));
(new Label (socketNumber->getName(), socketNumber->getName()))->attachToComponent (socketNumber, true);
addAndMakeVisible (socketHost = new TextEditor (T("socket host:")));
socketHost->setBounds (530, 60, 130, 24);
socketHost->setMultiLine (false);
socketHost->setText (T("localhost"));
socketNumber->setInputRestrictions (512);
(new Label (socketHost->getName(), socketHost->getName()))->attachToComponent (socketHost, true);
addChildComponent (sendText = new TextEditor (T("sendtext")));
sendText->setBounds (30, 120, 200, 24);
sendText->setMultiLine (false);
sendText->setReadOnly (false);
sendText->setText (T("testing 1234"));
addChildComponent (sendButton = new TextButton (T("send"), T("Fires off the message")));
sendButton->setBounds (240, 120, 200, 24);
sendButton->changeWidthToFitText();
sendButton->addButtonListener (this);
addChildComponent (incomingMessages = new TextEditor (T("messages")));
incomingMessages->setReadOnly (true);
incomingMessages->setMultiLine (true);
incomingMessages->setBounds (30, 150, 500, 250);
// call this to set up everything's state correctly.
comboBoxChanged (0);
}
~InterprocessCommsDemo()
{
close();
delete server;
deleteAllChildren();
}
void buttonClicked (Button* button)
{
if (button == sendButton)
{
// The send button has been pressed, so write out the contents of the
// text box to the socket or pipe, depending on which is active.
const String text (sendText->getText());
MemoryBlock messageData ((const char*) text, text.length());
for (int i = activeConnections.size(); --i >= 0;)
{
if (! activeConnections[i]->sendMessage (messageData))
{
// the write failed, so indicate that the connection has broken..
appendMessage (T("send message failed!"));
}
}
}
}
void comboBoxChanged (ComboBox*)
{
// This is called when the user picks a different mode from the drop-down list..
const int modeId = modeSelector->getSelectedId();
close();
if (modeId < 8)
{
open ((modeId & 2) != 0,
(modeId & 4) != 0);
}
}
//==============================================================================
// Just closes any connections that are currently open.
void close()
{
server->stop();
activeConnections.clear();
// Reset the UI stuff to a disabled state.
sendText->setVisible (false);
sendButton->setVisible (false);
incomingMessages->setText (String::empty, false);
incomingMessages->setVisible (true);
appendMessage (
"To demonstrate named pipes, you'll need to run two instances of the JuceDemo application on this machine. On "
"one of them, select \"named pipe (listening)\", and then on the other, select \"named pipe (connect to existing pipe)\". Then messages that you "
"send from the 'sender' app should appear on the listener app. The \"pipe name\" field lets you choose a name for the pipe\n\n"
"To demonstrate sockets, you can either run two instances of the app on the same machine, or on different "
"machines on your network. In each one enter a socket number, then on one of the apps, select the "
"\"Socket (listening)\" mode. On the other, enter the host address of the listening app, and select \"Socket (connect to existing socket)\". "
"Messages should then be be sent between the apps in the same way as through the named pipes.");
}
void open (bool asSocket, bool asSender)
{
close();
// Make the appropriate bits of UI visible..
sendText->setVisible (true);
sendButton->setVisible (true);
incomingMessages->setText (String::empty, false);
incomingMessages->setVisible (true);
// and try to open the socket or pipe...
bool openedOk = false;
if (asSender)
{
// if we're connecting to an existing server, we can just create a connection object
// directly.
DemoInterprocessConnection* newConnection = new DemoInterprocessConnection (*this);
if (asSocket)
{
openedOk = newConnection->connectToSocket (socketHost->getText(),
socketNumber->getText().getIntValue(),
1000);
}
else
{
openedOk = newConnection->connectToPipe (pipeName->getText());
}
if (openedOk)
activeConnections.add (newConnection);
else
delete newConnection;
}
else
{
// if we're starting up a server, we need to tell the server to start waiting for
// clients to connect. It'll then create connection objects for us when clients arrive.
if (asSocket)
{
openedOk = server->beginWaitingForSocket (socketNumber->getText().getIntValue());
if (openedOk)
appendMessage (T("Waiting for another app to connect to this socket.."));
}
else
{
DemoInterprocessConnection* newConnection = new DemoInterprocessConnection (*this);
openedOk = newConnection->createPipe (pipeName->getText());
if (openedOk)
{
appendMessage (T("Waiting for another app to connect to this pipe.."));
activeConnections.add (newConnection);
}
else
{
delete newConnection;
}
}
}
if (! openedOk)
{
modeSelector->setSelectedId (8);
AlertWindow::showMessageBox (AlertWindow::WarningIcon,
T("Interprocess Comms Demo"),
T("Failed to open the socket or pipe..."));
}
}
void appendMessage (const String& message)
{
incomingMessages->setCaretPosition (INT_MAX);
incomingMessages->insertTextAtCursor (message + T("\n"));
incomingMessages->setCaretPosition (INT_MAX);
}
//==============================================================================
class DemoInterprocessConnection : public InterprocessConnection
{
InterprocessCommsDemo& owner;
int ourNumber;
public:
DemoInterprocessConnection (InterprocessCommsDemo& owner_)
: InterprocessConnection (true),
owner (owner_)
{
static int totalConnections = 0;
ourNumber = ++totalConnections;
}
~DemoInterprocessConnection()
{
}
void connectionMade()
{
owner.appendMessage (T("Connection #") + String (ourNumber) + T(" - connection started"));
}
void connectionLost()
{
owner.appendMessage (T("Connection #") + String (ourNumber) + T(" - connection lost"));
}
void messageReceived (const MemoryBlock& message)
{
owner.appendMessage (T("Connection #") + String (ourNumber) + T(" - message received: ") + message.toString());
}
};
//==============================================================================
class DemoInterprocessConnectionServer : public InterprocessConnectionServer
{
InterprocessCommsDemo& owner;
public:
DemoInterprocessConnectionServer (InterprocessCommsDemo& owner_)
: owner (owner_)
{
}
~DemoInterprocessConnectionServer()
{
}
InterprocessConnection* createConnectionObject()
{
DemoInterprocessConnection* newConnection = new DemoInterprocessConnection (owner);
owner.activeConnections.add (newConnection);
return newConnection;
}
};
OwnedArray <DemoInterprocessConnection, CriticalSection> activeConnections;
//==============================================================================
juce_UseDebuggingNewOperator
private:
ComboBox* modeSelector;
TextEditor* sendText;
TextButton* sendButton;
TextEditor* incomingMessages;
TextEditor* pipeName;
TextEditor* socketNumber;
TextEditor* socketHost;
DemoInterprocessConnectionServer* server;
};
//==============================================================================
Component* createInterprocessCommsDemo()
{
return new InterprocessCommsDemo();
}