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juce_OpenGLContext.cpp
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Modernised a few RectangleList iterators
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2017-04-03 16:08:07 +01:00 |
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juce_OpenGLContext.h
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Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked
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2017-02-14 20:20:32 +00:00 |
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juce_OpenGLFrameBuffer.cpp
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Lots of small whitespace tweaks.
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2015-12-13 19:32:05 +00:00 |
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juce_OpenGLFrameBuffer.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLGraphicsContext.cpp
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Modernised a few RectangleList iterators
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2017-04-03 16:08:07 +01:00 |
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juce_OpenGLGraphicsContext.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLHelpers.cpp
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Added a shader workaround for GPUs on older Android devices
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2017-03-15 13:21:11 +00:00 |
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juce_OpenGLHelpers.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLImage.cpp
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Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
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2016-06-22 16:33:09 +01:00 |
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juce_OpenGLImage.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLPixelFormat.cpp
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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juce_OpenGLPixelFormat.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLRenderer.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |
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juce_OpenGLShaderProgram.cpp
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Made an openGL assertion slightly less strict
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2017-03-27 15:07:43 +01:00 |
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juce_OpenGLShaderProgram.h
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Adde some missing JUCE_API annotations
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2017-03-21 16:07:46 +00:00 |
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juce_OpenGLTexture.cpp
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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juce_OpenGLTexture.h
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Replace include guards with "#pragma once"
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2017-02-01 17:18:07 +00:00 |