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JUCE/modules/juce_opengl/opengl
2017-04-03 16:08:07 +01:00
..
juce_OpenGLContext.cpp Modernised a few RectangleList iterators 2017-04-03 16:08:07 +01:00
juce_OpenGLContext.h Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked 2017-02-14 20:20:32 +00:00
juce_OpenGLFrameBuffer.cpp Lots of small whitespace tweaks. 2015-12-13 19:32:05 +00:00
juce_OpenGLFrameBuffer.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLGraphicsContext.cpp Modernised a few RectangleList iterators 2017-04-03 16:08:07 +01:00
juce_OpenGLGraphicsContext.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLHelpers.cpp Added a shader workaround for GPUs on older Android devices 2017-03-15 13:21:11 +00:00
juce_OpenGLHelpers.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLImage.cpp Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak 2016-06-22 16:33:09 +01:00
juce_OpenGLImage.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLPixelFormat.cpp Update copyright notice 2015-07-22 15:59:34 +01:00
juce_OpenGLPixelFormat.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLRenderer.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
juce_OpenGLShaderProgram.cpp Made an openGL assertion slightly less strict 2017-03-27 15:07:43 +01:00
juce_OpenGLShaderProgram.h Adde some missing JUCE_API annotations 2017-03-21 16:07:46 +00:00
juce_OpenGLTexture.cpp Update copyright notice 2015-07-22 15:59:34 +01:00
juce_OpenGLTexture.h Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00