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Previously, if `AudioProcessorGraph::prepareToPlay` was called twice,
interspersed with calls to `setProcessingPrecision`, the graph would
consider the nodes 'prepared' on the second call, and wouldn't
re-prepare the inner nodes with the new precision setting.
graph.setProcessingPrecision (juce::AudioProcessor::singlePrecision);
graph.prepareToPlay (44100, 512);
graph.setProcessingPrecision (juce::AudioProcessor::doublePrecision);
graph.prepareToPlay (44100, 512); // this wouldn't update the nodes
Now, we always explicitly unprepare all nodes at the beginning of
prepareToPlay, so that they'll always receive the newest settings.
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| .. | ||
| juce_analytics | ||
| juce_audio_basics | ||
| juce_audio_devices | ||
| juce_audio_formats | ||
| juce_audio_plugin_client | ||
| juce_audio_processors | ||
| juce_audio_utils | ||
| juce_blocks_basics | ||
| juce_box2d | ||
| juce_core | ||
| juce_cryptography | ||
| juce_data_structures | ||
| juce_dsp | ||
| juce_events | ||
| juce_graphics | ||
| juce_gui_basics | ||
| juce_gui_extra | ||
| juce_opengl | ||
| juce_osc | ||
| juce_product_unlocking | ||
| juce_video | ||
| CMakeLists.txt | ||