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juce_gl.cpp
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2024-04-16 11:39:35 +01:00 |
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juce_gl.h
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2024-04-16 11:39:35 +01:00 |
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juce_gles2.cpp
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2024-04-16 11:39:35 +01:00 |
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juce_gles2.h
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2024-04-16 11:39:35 +01:00 |
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juce_khrplatform.h
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OpenGL: Update compatibility headers
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2024-01-16 15:34:10 +00:00 |
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juce_OpenGLContext.cpp
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OpenGLContext (Android): Avoid potentially enqueuing work after context has already stopped
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2025-07-10 14:59:18 +01:00 |
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juce_OpenGLContext.h
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OpenGLFrameBuffer: Automatically save/restore content when the context is paused/resumed
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2025-07-09 11:24:43 +01:00 |
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juce_OpenGLFrameBuffer.cpp
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OpenGLFrameBuffer: Add a row order parameter for reading and writing pixels
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2025-07-10 16:16:12 +01:00 |
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juce_OpenGLFrameBuffer.h
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OpenGLFrameBuffer: Add a row order parameter for reading and writing pixels
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2025-07-10 16:16:12 +01:00 |
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juce_OpenGLGraphicsContext.cpp
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OpenGL: Fix state restoration when drawing into a temporary nested context
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2025-05-19 13:30:27 +01:00 |
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juce_OpenGLGraphicsContext.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLHelpers.cpp
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLHelpers.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLImage.cpp
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OpenGLFrameBuffer: Add a row order parameter for reading and writing pixels
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2025-07-10 16:16:12 +01:00 |
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juce_OpenGLImage.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLPixelFormat.cpp
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLPixelFormat.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLRenderer.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLShaderProgram.cpp
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLShaderProgram.h
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2024-04-16 11:39:35 +01:00 |
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juce_OpenGLTexture.cpp
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OpenGLTexture: Respect pixelStride when loading Image to texture
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2024-12-13 14:42:26 +00:00 |
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juce_OpenGLTexture.h
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2024-04-16 11:39:35 +01:00 |
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juce_wgl.h
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2024-04-16 11:39:35 +01:00 |