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JUCE/modules/juce_gui_basics/components/juce_ComponentTraverser.h
2024-04-16 11:39:35 +01:00

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
Base class for traversing components.
If you need custom focus or keyboard focus traversal for a component you can
create a subclass of ComponentTraverser and return it from
Component::createFocusTraverser() or Component::createKeyboardFocusTraverser().
@see Component::createFocusTraverser, Component::createKeyboardFocusTraverser
@tags{GUI}
*/
class JUCE_API ComponentTraverser
{
public:
/** Destructor. */
virtual ~ComponentTraverser() = default;
/** Returns the component that should be used as the traversal entry point
within the given parent component.
This must return nullptr if there is no default component.
*/
virtual Component* getDefaultComponent (Component* parentComponent) = 0;
/** Returns the component that comes after the specified one when moving "forwards".
This must return nullptr if there is no next component.
*/
virtual Component* getNextComponent (Component* current) = 0;
/** Returns the component that comes after the specified one when moving "backwards".
This must return nullptr if there is no previous component.
*/
virtual Component* getPreviousComponent (Component* current) = 0;
/** Returns all of the traversable components within the given parent component in
traversal order.
*/
virtual std::vector<Component*> getAllComponents (Component* parentComponent) = 0;
};
} // namespace juce