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JUCE/examples/DSPDemo/Source/Main.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#include "Main.h"
DSPSamplesApplication::DSPSamplesApplication()
: TimeSliceThread ("Audio File Reader Thread")
{
loopState.addListener (this);
}
void DSPSamplesApplication::initialise (const String&)
{
formatManager.registerBasicFormats();
audioDeviceManager.addAudioCallback (&audioSourcePlayer);
audioDeviceManager.initialiseWithDefaultDevices (0, 2);
setCurrentDemo (0);
startThread();
mainWindow = new MainWindow (getApplicationName());
}
void DSPSamplesApplication::shutdown()
{
signalThreadShouldExit();
stop();
audioDeviceManager.removeAudioCallback (&audioSourcePlayer);
waitForThreadToExit (10000);
mainWindow.reset();
}
//==============================================================================
DSPSamplesApplication& DSPSamplesApplication::getApp()
{
auto* app = dynamic_cast<DSPSamplesApplication*> (JUCEApplication::getInstance());
jassert (app != nullptr);
return *app;
}
//==============================================================================
bool DSPSamplesApplication::loadFile (const File& fileToPlay)
{
stop();
audioSourcePlayer.setSource (nullptr);
mainWindow->setTransportSource (nullptr);
transportSource.reset();
readerSource.reset();
reader = formatManager.createReaderFor (fileToPlay);
if (reader != nullptr)
{
readerSource = new AudioFormatReaderSource (reader, false);
readerSource->setLooping (loopState.getValue());
init();
return true;
}
return false;
}
void DSPSamplesApplication::togglePlay()
{
if (playState.getValue())
stop();
else
play();
}
void DSPSamplesApplication::stop()
{
playState = false;
if (transportSource != nullptr)
{
transportSource->stop();
transportSource->setPosition (0);
}
}
void DSPSamplesApplication::init()
{
if (transportSource == nullptr)
{
transportSource = new AudioTransportSource();
transportSource->addChangeListener (this);
if (readerSource != nullptr)
{
if (auto* device = audioDeviceManager.getCurrentAudioDevice())
{
transportSource->setSource (readerSource, roundToInt (device->getCurrentSampleRate()), this, reader->sampleRate);
// tell the main window about this so that it can do the seeking behaviour...
mainWindow->setTransportSource (transportSource);
}
}
}
audioSourcePlayer.setSource (nullptr);
currentDemo.reset();
if (currentDemo == nullptr)
if (auto demo = Demo::getList()[demoIndex])
if (demo->name.isNotEmpty())
currentDemo = demo->createDemo (*transportSource);
audioSourcePlayer.setSource (currentDemo);
if (mainWindow != nullptr)
mainWindow->initParameters();
}
void DSPSamplesApplication::play()
{
if (readerSource == nullptr)
return;
if (transportSource->getCurrentPosition() >= transportSource->getLengthInSeconds()
|| transportSource->getCurrentPosition() < 0)
transportSource->setPosition (0);
transportSource->start();
playState = true;
}
void DSPSamplesApplication::setLooping (bool shouldLoop)
{
if (readerSource != nullptr)
readerSource->setLooping (shouldLoop);
}
void DSPSamplesApplication::changeListenerCallback (ChangeBroadcaster*)
{
if (playState.getValue() && ! transportSource->isPlaying())
stop();
}
void DSPSamplesApplication::setCurrentDemo (int index, bool force)
{
if ((index != demoIndex || force) && isPositiveAndBelow (index, Demo::getList().size()))
{
demoIndex = index;
init();
if (playState.getValue())
play();
}
}
void DSPSamplesApplication::valueChanged (Value& v)
{
if (readerSource != nullptr)
readerSource->setLooping (v.getValue());
}
//==============================================================================
// This macro generates the main() routine that launches the app.
START_JUCE_APPLICATION (DSPSamplesApplication)