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48 lines
2.2 KiB
C++
48 lines
2.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#if defined (__JUCE_AUDIO_UTILS_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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// Your project must contain an AppConfig.h file with your project-specific settings in it,
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// and your header search path must make it accessible to the module's files.
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#include "AppConfig.h"
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#include "../juce_core/native/juce_BasicNativeHeaders.h"
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#include "juce_audio_utils.h"
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// START_AUTOINCLUDE gui/*.cpp, players/*.cpp
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#include "gui/juce_AudioDeviceSelectorComponent.cpp"
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#include "gui/juce_AudioThumbnail.cpp"
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#include "gui/juce_AudioThumbnailCache.cpp"
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#include "gui/juce_MidiKeyboardComponent.cpp"
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#include "players/juce_AudioProcessorPlayer.cpp"
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// END_AUTOINCLUDE
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