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JUCE/src/gui/graphics/geometry/juce_PathIterator.cpp
2010-04-23 09:37:13 +01:00

291 lines
8.9 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-10 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../../../core/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_PathIterator.h"
#if JUCE_MSVC
#pragma optimize ("t", on)
#endif
//==============================================================================
PathFlatteningIterator::PathFlatteningIterator (const Path& path_,
const AffineTransform& transform_,
float tolerence_)
: x2 (0),
y2 (0),
closesSubPath (false),
subPathIndex (-1),
path (path_),
transform (transform_),
points (path_.data.elements),
tolerence (tolerence_ * tolerence_),
subPathCloseX (0),
subPathCloseY (0),
isIdentityTransform (transform_.isIdentity()),
stackBase (32),
index (0),
stackSize (32)
{
stackPos = stackBase;
}
PathFlatteningIterator::~PathFlatteningIterator()
{
}
bool PathFlatteningIterator::next()
{
x1 = x2;
y1 = y2;
float x3 = 0;
float y3 = 0;
float x4 = 0;
float y4 = 0;
float type;
for (;;)
{
if (stackPos == stackBase)
{
if (index >= path.numElements)
{
return false;
}
else
{
type = points [index++];
if (type != Path::closeSubPathMarker)
{
x2 = points [index++];
y2 = points [index++];
if (! isIdentityTransform)
transform.transformPoint (x2, y2);
if (type == Path::quadMarker)
{
x3 = points [index++];
y3 = points [index++];
if (! isIdentityTransform)
transform.transformPoint (x3, y3);
}
else if (type == Path::cubicMarker)
{
x3 = points [index++];
y3 = points [index++];
x4 = points [index++];
y4 = points [index++];
if (! isIdentityTransform)
{
transform.transformPoint (x3, y3);
transform.transformPoint (x4, y4);
}
}
}
}
}
else
{
type = *--stackPos;
if (type != Path::closeSubPathMarker)
{
x2 = *--stackPos;
y2 = *--stackPos;
if (type == Path::quadMarker)
{
x3 = *--stackPos;
y3 = *--stackPos;
}
else if (type == Path::cubicMarker)
{
x3 = *--stackPos;
y3 = *--stackPos;
x4 = *--stackPos;
y4 = *--stackPos;
}
}
}
if (type == Path::lineMarker)
{
++subPathIndex;
closesSubPath = (stackPos == stackBase)
&& (index < path.numElements)
&& (points [index] == Path::closeSubPathMarker)
&& x2 == subPathCloseX
&& y2 == subPathCloseY;
return true;
}
else if (type == Path::quadMarker)
{
const size_t offset = (size_t) (stackPos - stackBase);
if (offset >= stackSize - 10)
{
stackSize <<= 1;
stackBase.realloc (stackSize);
stackPos = stackBase + offset;
}
const float dx1 = x1 - x2;
const float dy1 = y1 - y2;
const float dx2 = x2 - x3;
const float dy2 = y2 - y3;
const float m1x = (x1 + x2) * 0.5f;
const float m1y = (y1 + y2) * 0.5f;
const float m2x = (x2 + x3) * 0.5f;
const float m2y = (y2 + y3) * 0.5f;
const float m3x = (m1x + m2x) * 0.5f;
const float m3y = (m1y + m2y) * 0.5f;
if (dx1*dx1 + dy1*dy1 + dx2*dx2 + dy2*dy2 > tolerence)
{
*stackPos++ = y3;
*stackPos++ = x3;
*stackPos++ = m2y;
*stackPos++ = m2x;
*stackPos++ = Path::quadMarker;
*stackPos++ = m3y;
*stackPos++ = m3x;
*stackPos++ = m1y;
*stackPos++ = m1x;
*stackPos++ = Path::quadMarker;
}
else
{
*stackPos++ = y3;
*stackPos++ = x3;
*stackPos++ = Path::lineMarker;
*stackPos++ = m3y;
*stackPos++ = m3x;
*stackPos++ = Path::lineMarker;
}
jassert (stackPos < stackBase + stackSize);
}
else if (type == Path::cubicMarker)
{
const size_t offset = (size_t) (stackPos - stackBase);
if (offset >= stackSize - 16)
{
stackSize <<= 1;
stackBase.realloc (stackSize);
stackPos = stackBase + offset;
}
const float dx1 = x1 - x2;
const float dy1 = y1 - y2;
const float dx2 = x2 - x3;
const float dy2 = y2 - y3;
const float dx3 = x3 - x4;
const float dy3 = y3 - y4;
const float m1x = (x1 + x2) * 0.5f;
const float m1y = (y1 + y2) * 0.5f;
const float m2x = (x3 + x2) * 0.5f;
const float m2y = (y3 + y2) * 0.5f;
const float m3x = (x3 + x4) * 0.5f;
const float m3y = (y3 + y4) * 0.5f;
const float m4x = (m1x + m2x) * 0.5f;
const float m4y = (m1y + m2y) * 0.5f;
const float m5x = (m3x + m2x) * 0.5f;
const float m5y = (m3y + m2y) * 0.5f;
if (dx1*dx1 + dy1*dy1 + dx2*dx2
+ dy2*dy2 + dx3*dx3 + dy3*dy3 > tolerence)
{
*stackPos++ = y4;
*stackPos++ = x4;
*stackPos++ = m3y;
*stackPos++ = m3x;
*stackPos++ = m5y;
*stackPos++ = m5x;
*stackPos++ = Path::cubicMarker;
*stackPos++ = (m4y + m5y) * 0.5f;
*stackPos++ = (m4x + m5x) * 0.5f;
*stackPos++ = m4y;
*stackPos++ = m4x;
*stackPos++ = m1y;
*stackPos++ = m1x;
*stackPos++ = Path::cubicMarker;
}
else
{
*stackPos++ = y4;
*stackPos++ = x4;
*stackPos++ = Path::lineMarker;
*stackPos++ = m5y;
*stackPos++ = m5x;
*stackPos++ = Path::lineMarker;
*stackPos++ = m4y;
*stackPos++ = m4x;
*stackPos++ = Path::lineMarker;
}
}
else if (type == Path::closeSubPathMarker)
{
if (x2 != subPathCloseX || y2 != subPathCloseY)
{
x1 = x2;
y1 = y2;
x2 = subPathCloseX;
y2 = subPathCloseY;
closesSubPath = true;
return true;
}
}
else
{
jassert (type == Path::moveMarker);
subPathIndex = -1;
subPathCloseX = x1 = x2;
subPathCloseY = y1 = y2;
}
}
}
END_JUCE_NAMESPACE