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JUCE/src/native
2010-02-08 16:23:01 +00:00
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common Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
linux The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability. 2010-02-07 00:52:30 +00:00
mac Fix for String copying thread-safety, and some minor compile issues. 2010-02-08 16:23:01 +00:00
windows Fix for String copying thread-safety, and some minor compile issues. 2010-02-08 16:23:01 +00:00
juce_linux_NativeCode.cpp Added Linux contributions for headless messaging, clipboard and better shm support. 2010-01-11 22:25:43 +00:00
juce_mac_NativeCode.mm The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor! 2009-11-13 16:17:22 +00:00
juce_win32_NativeCode.cpp Fix for an AU crash when running in 10.4. Added a PlatformUtilities method to get the version of OSX that's running. Added a workaround for a 10.4 OS bug when drawing gradients. Added some macros to allow CD burning and reading to be enabled independantly. 2009-11-17 16:21:18 +00:00