mirror of
https://github.com/juce-framework/JUCE.git
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- Created a new detail namespace - Moved shared module implementation details into the detail namespace - Split dependencies so source files only rely on details in the detail namespace - Removed all code from the juce_gui_basics.cpp file
105 lines
6.9 KiB
C++
105 lines
6.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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MouseInputSource::MouseInputSource (detail::MouseInputSourceImpl* s) noexcept : pimpl (s) {}
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MouseInputSource::MouseInputSource (const MouseInputSource& other) noexcept : pimpl (other.pimpl) {}
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MouseInputSource::~MouseInputSource() noexcept {}
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MouseInputSource& MouseInputSource::operator= (const MouseInputSource& other) noexcept
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{
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pimpl = other.pimpl;
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return *this;
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}
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MouseInputSource::InputSourceType MouseInputSource::getType() const noexcept { return pimpl->inputType; }
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bool MouseInputSource::isMouse() const noexcept { return (getType() == MouseInputSource::InputSourceType::mouse); }
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bool MouseInputSource::isTouch() const noexcept { return (getType() == MouseInputSource::InputSourceType::touch); }
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bool MouseInputSource::isPen() const noexcept { return (getType() == MouseInputSource::InputSourceType::pen); }
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bool MouseInputSource::canHover() const noexcept { return ! isTouch(); }
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bool MouseInputSource::hasMouseWheel() const noexcept { return ! isTouch(); }
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int MouseInputSource::getIndex() const noexcept { return pimpl->index; }
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bool MouseInputSource::isDragging() const noexcept { return pimpl->isDragging(); }
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Point<float> MouseInputSource::getScreenPosition() const noexcept { return pimpl->getScreenPosition(); }
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Point<float> MouseInputSource::getRawScreenPosition() const noexcept { return pimpl->getRawScreenPosition(); }
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ModifierKeys MouseInputSource::getCurrentModifiers() const noexcept { return pimpl->getCurrentModifiers(); }
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float MouseInputSource::getCurrentPressure() const noexcept { return pimpl->lastPointerState.pressure; }
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bool MouseInputSource::isPressureValid() const noexcept { return pimpl->lastPointerState.isPressureValid(); }
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float MouseInputSource::getCurrentOrientation() const noexcept { return pimpl->lastPointerState.orientation; }
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bool MouseInputSource::isOrientationValid() const noexcept { return pimpl->lastPointerState.isOrientationValid(); }
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float MouseInputSource::getCurrentRotation() const noexcept { return pimpl->lastPointerState.rotation; }
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bool MouseInputSource::isRotationValid() const noexcept { return pimpl->lastPointerState.isRotationValid(); }
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float MouseInputSource::getCurrentTilt (bool tiltX) const noexcept { return tiltX ? pimpl->lastPointerState.tiltX : pimpl->lastPointerState.tiltY; }
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bool MouseInputSource::isTiltValid (bool isX) const noexcept { return pimpl->lastPointerState.isTiltValid (isX); }
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Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
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void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
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int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
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Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
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Point<float> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
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bool MouseInputSource::isLongPressOrDrag() const noexcept { return pimpl->isLongPressOrDrag(); }
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bool MouseInputSource::hasMovedSignificantlySincePressed() const noexcept { return pimpl->hasMovedSignificantlySincePressed(); }
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bool MouseInputSource::canDoUnboundedMovement() const noexcept { return ! isTouch(); }
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void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) const
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{ pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
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bool MouseInputSource::isUnboundedMouseMovementEnabled() const { return pimpl->isUnboundedMouseModeOn; }
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bool MouseInputSource::hasMouseCursor() const noexcept { return ! isTouch(); }
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void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
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void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
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void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
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void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
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void MouseInputSource::setScreenPosition (Point<float> p) { pimpl->setScreenPosition (p); }
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void MouseInputSource::handleEvent (ComponentPeer& peer, Point<float> pos, int64 time, ModifierKeys mods,
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float pressure, float orientation, const PenDetails& penDetails)
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{
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pimpl->handleEvent (peer, pos, Time (time), mods.withOnlyMouseButtons(), pressure, orientation, penDetails);
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}
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void MouseInputSource::handleWheel (ComponentPeer& peer, Point<float> pos, int64 time, const MouseWheelDetails& wheel)
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{
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pimpl->handleWheel (peer, pos, Time (time), wheel);
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}
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void MouseInputSource::handleMagnifyGesture (ComponentPeer& peer, Point<float> pos, int64 time, float scaleFactor)
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{
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pimpl->handleMagnifyGesture (peer, pos, Time (time), scaleFactor);
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}
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const float MouseInputSource::invalidPressure = 0.0f;
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const float MouseInputSource::invalidOrientation = 0.0f;
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const float MouseInputSource::invalidRotation = 0.0f;
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const float MouseInputSource::invalidTiltX = 0.0f;
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const float MouseInputSource::invalidTiltY = 0.0f;
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const Point<float> MouseInputSource::offscreenMousePos { -10.0f, -10.0f };
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// Deprecated method
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bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
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} // namespace juce
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