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JUCE/modules/juce_graphics/native
2024-09-18 15:44:05 +01:00
..
juce_CoreGraphicsContext_mac.h macOS: Simplify the CoreGraphics pointer types and add some new ones 2024-08-09 17:20:36 +01:00
juce_CoreGraphicsContext_mac.mm CoreGraphicsContext: Use CopyableHeapBlock for glyph positions 2024-09-18 15:44:05 +01:00
juce_CoreGraphicsHelpers_mac.h Update licensing information 2024-04-16 11:39:35 +01:00
juce_Direct2DGraphicsContext_windows.cpp Direct2D: Fix bug where Image::clear did not respect the requested area 2024-09-18 15:44:04 +01:00
juce_Direct2DGraphicsContext_windows.h D2D: Update Direct2DGraphicsContext::getPhysicalPixelScaleFactor to include context transform for consistency with other renderer backends 2024-04-29 16:08:23 +01:00
juce_Direct2DHelpers_windows.cpp Direct2D: Move UpdateRegion helper to shared DirectX header 2024-08-22 18:18:14 +01:00
juce_Direct2DHwndContext_windows.cpp Direct2D: Invalidate deviceContext when adapters change, to avoid referencing missing devices 2024-09-18 15:44:04 +01:00
juce_Direct2DHwndContext_windows.h Direct2D: Temporarily disable window transparency for D2D windows 2024-08-22 18:18:17 +01:00
juce_Direct2DImage_windows.cpp Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image 2024-09-18 15:44:04 +01:00
juce_Direct2DImage_windows.h Direct2D: Add an assertion to warn when multiple Graphics instances are active on the same image 2024-09-18 15:44:04 +01:00
juce_Direct2DImageContext_windows.cpp Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices 2024-09-05 12:16:02 +01:00
juce_Direct2DImageContext_windows.h Direct2D: Allow drawing to arbitrary bitmaps using Direct2DImageContext 2024-08-22 18:18:15 +01:00
juce_Direct2DMetrics_windows.cpp Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DMetrics_windows.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DResources_windows.cpp Direct2D: Correctly recreate ID2D1DeviceContext when moving transparent windows between devices 2024-09-05 12:16:02 +01:00
juce_DirectWriteTypeface_windows.cpp DirectWriteTypeface: Refactor using new fromFont function 2024-09-18 15:44:05 +01:00
juce_DirectX_windows.h Direct2D: Add support for bitmaps spanning multiple texture pages 2024-09-18 15:44:04 +01:00
juce_EventTracing.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Fonts_android.cpp Android: Fix issues with input stream special members 2024-09-05 12:17:12 +01:00
juce_Fonts_freetype.cpp FreeTypeTpeface: Avoid recreating FTTypefaceList at shutdown 2024-07-08 13:16:57 +01:00
juce_Fonts_linux.cpp Remove TextLayout::createNativeLayout() 2024-05-30 12:21:35 +01:00
juce_Fonts_mac.mm Fonts: Avoid calling deprecated CTFontManagerRegisterGraphicsFont 2024-09-18 15:44:05 +01:00
juce_GraphicsContext_android.cpp Typeface: Switch to using harfbuzz for computing simple advances on all platforms 2024-04-17 14:41:01 +01:00
juce_IconHelpers_android.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_linux.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_mac.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_windows.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_RenderingHelpers.h StackBasedLowLevelGraphicsContext: Prefer using RectangleListRegion clip when possible 2024-08-06 17:36:19 +01:00