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JUCE/src/juce_appframework/events/juce_MessageManager.cpp
2008-12-11 11:49:49 +00:00

239 lines
7.1 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "../../juce_core/basics/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_MessageManager.h"
#include "juce_ActionListenerList.h"
#include "../application/juce_Application.h"
#include "../gui/components/juce_Component.h"
#include "../../juce_core/threads/juce_Thread.h"
#include "../../juce_core/basics/juce_Time.h"
//==============================================================================
// platform-specific functions..
bool juce_dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
bool juce_postMessageToSystemQueue (void* message);
//==============================================================================
MessageManager* MessageManager::instance = 0;
static const int quitMessageId = 0xfffff321;
MessageManager::MessageManager() throw()
: broadcastListeners (0),
quitMessagePosted (false),
quitMessageReceived (false)
{
currentLockingThreadId = messageThreadId = Thread::getCurrentThreadId();
}
MessageManager::~MessageManager() throw()
{
jassert (instance == this);
instance = 0;
deleteAndZero (broadcastListeners);
doPlatformSpecificShutdown();
}
MessageManager* MessageManager::getInstance() throw()
{
if (instance == 0)
{
instance = new MessageManager();
doPlatformSpecificInitialisation();
}
return instance;
}
void MessageManager::postMessageToQueue (Message* const message)
{
if (quitMessagePosted || ! juce_postMessageToSystemQueue (message))
delete message;
}
//==============================================================================
// not for public use..
void MessageManager::deliverMessage (void* message)
{
const MessageManagerLock lock;
Message* const m = (Message*) message;
MessageListener* const recipient = m->messageRecipient;
if (messageListeners.contains (recipient))
{
JUCE_TRY
{
recipient->handleMessage (*m);
}
JUCE_CATCH_EXCEPTION
}
else if (recipient == 0 && m->intParameter1 == quitMessageId)
{
quitMessageReceived = true;
}
delete m;
}
//==============================================================================
#if ! JUCE_MAC
void MessageManager::runDispatchLoop()
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
runDispatchLoopUntil (-1);
}
void MessageManager::stopDispatchLoop()
{
Message* const m = new Message (quitMessageId, 0, 0, 0);
m->messageRecipient = 0;
postMessageToQueue (m);
quitMessagePosted = true;
}
bool MessageManager::runDispatchLoopUntil (int millisecondsToRunFor)
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
const int64 endTime = Time::currentTimeMillis() + millisecondsToRunFor;
while ((millisecondsToRunFor < 0 || endTime > Time::currentTimeMillis())
&& ! quitMessageReceived)
{
JUCE_TRY
{
juce_dispatchNextMessageOnSystemQueue (millisecondsToRunFor >= 0);
}
JUCE_CATCH_EXCEPTION
}
return ! quitMessageReceived;
}
#endif
//==============================================================================
void MessageManager::deliverBroadcastMessage (const String& value)
{
if (broadcastListeners != 0)
broadcastListeners->sendActionMessage (value);
}
void MessageManager::registerBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners == 0)
broadcastListeners = new ActionListenerList();
broadcastListeners->addActionListener (listener);
}
void MessageManager::deregisterBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners != 0)
broadcastListeners->removeActionListener (listener);
}
//==============================================================================
bool MessageManager::isThisTheMessageThread() const throw()
{
return Thread::getCurrentThreadId() == messageThreadId;
}
void MessageManager::setCurrentMessageThread (const Thread::ThreadID threadId) throw()
{
messageThreadId = threadId;
}
bool MessageManager::currentThreadHasLockedMessageManager() const throw()
{
return Thread::getCurrentThreadId() == currentLockingThreadId;
}
//==============================================================================
MessageManagerLock::MessageManagerLock() throw()
: lastLockingThreadId (0),
locked (false)
{
if (MessageManager::instance != 0)
{
MessageManager::instance->messageDispatchLock.enter();
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
locked = true;
}
}
MessageManagerLock::MessageManagerLock (Thread* const thread) throw()
: locked (false)
{
jassert (thread != 0); // This will only work if you give it a valid thread!
if (MessageManager::instance != 0)
{
for (;;)
{
if (MessageManager::instance->messageDispatchLock.tryEnter())
{
locked = true;
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
break;
}
if (thread != 0 && thread->threadShouldExit())
break;
Thread::sleep (1);
}
}
}
MessageManagerLock::~MessageManagerLock() throw()
{
if (locked && MessageManager::instance != 0)
{
MessageManager::instance->currentLockingThreadId = lastLockingThreadId;
MessageManager::instance->messageDispatchLock.exit();
}
}
END_JUCE_NAMESPACE