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JUCE/modules/juce_gui_basics/layout/juce_ComponentBuilder.cpp
2024-04-16 11:39:35 +01:00

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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
namespace ComponentBuilderHelpers
{
static String getStateId (const ValueTree& state)
{
return state [ComponentBuilder::idProperty].toString();
}
static Component* removeComponentWithID (OwnedArray<Component>& components, const String& compId)
{
jassert (compId.isNotEmpty());
for (int i = components.size(); --i >= 0;)
{
Component* const c = components.getUnchecked (i);
if (c->getComponentID() == compId)
return components.removeAndReturn (i);
}
return nullptr;
}
static Component* findComponentWithID (Component& c, const String& compId)
{
jassert (compId.isNotEmpty());
if (c.getComponentID() == compId)
return &c;
for (auto* child : c.getChildren())
if (auto* found = findComponentWithID (*child, compId))
return found;
return nullptr;
}
static Component* createNewComponent (ComponentBuilder::TypeHandler& type,
const ValueTree& state, Component* parent)
{
Component* const c = type.addNewComponentFromState (state, parent);
jassert (c != nullptr && c->getParentComponent() == parent);
c->setComponentID (getStateId (state));
return c;
}
static void updateComponent (ComponentBuilder& builder, const ValueTree& state)
{
if (Component* topLevelComp = builder.getManagedComponent())
{
ComponentBuilder::TypeHandler* const type = builder.getHandlerForState (state);
const String uid (getStateId (state));
if (type == nullptr || uid.isEmpty())
{
// ..handle the case where a child of the actual state node has changed.
if (state.getParent().isValid())
updateComponent (builder, state.getParent());
}
else
{
if (Component* const changedComp = findComponentWithID (*topLevelComp, uid))
type->updateComponentFromState (changedComp, state);
}
}
}
}
//==============================================================================
const Identifier ComponentBuilder::idProperty ("id");
ComponentBuilder::ComponentBuilder()
: imageProvider (nullptr)
{
}
ComponentBuilder::ComponentBuilder (const ValueTree& state_)
: state (state_), imageProvider (nullptr)
{
state.addListener (this);
}
ComponentBuilder::~ComponentBuilder()
{
state.removeListener (this);
#if JUCE_DEBUG
// Don't delete the managed component!! The builder owns that component, and will delete
// it automatically when it gets deleted.
jassert (componentRef.get() == component.get());
#endif
}
Component* ComponentBuilder::getManagedComponent()
{
if (component == nullptr)
{
component.reset (createComponent());
#if JUCE_DEBUG
componentRef = component.get();
#endif
}
return component.get();
}
Component* ComponentBuilder::createComponent()
{
jassert (types.size() > 0); // You need to register all the necessary types before you can load a component!
if (TypeHandler* const type = getHandlerForState (state))
return ComponentBuilderHelpers::createNewComponent (*type, state, nullptr);
jassertfalse; // trying to create a component from an unknown type of ValueTree
return nullptr;
}
void ComponentBuilder::registerTypeHandler (ComponentBuilder::TypeHandler* const type)
{
jassert (type != nullptr);
// Don't try to move your types around! Once a type has been added to a builder, the
// builder owns it, and you should leave it alone!
jassert (type->builder == nullptr);
types.add (type);
type->builder = this;
}
ComponentBuilder::TypeHandler* ComponentBuilder::getHandlerForState (const ValueTree& s) const
{
const Identifier targetType (s.getType());
for (int i = 0; i < types.size(); ++i)
{
TypeHandler* const t = types.getUnchecked (i);
if (t->type == targetType)
return t;
}
return nullptr;
}
int ComponentBuilder::getNumHandlers() const noexcept
{
return types.size();
}
ComponentBuilder::TypeHandler* ComponentBuilder::getHandler (const int index) const noexcept
{
return types [index];
}
void ComponentBuilder::registerStandardComponentTypes()
{
}
void ComponentBuilder::setImageProvider (ImageProvider* newImageProvider) noexcept
{
imageProvider = newImageProvider;
}
ComponentBuilder::ImageProvider* ComponentBuilder::getImageProvider() const noexcept
{
return imageProvider;
}
void ComponentBuilder::valueTreePropertyChanged (ValueTree& tree, const Identifier&)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildAdded (ValueTree& tree, ValueTree&)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildRemoved (ValueTree& tree, ValueTree&, int)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildOrderChanged (ValueTree& tree, int, int)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeParentChanged (ValueTree& tree)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
//==============================================================================
ComponentBuilder::TypeHandler::TypeHandler (const Identifier& valueTreeType)
: type (valueTreeType), builder (nullptr)
{
}
ComponentBuilder::TypeHandler::~TypeHandler()
{
}
ComponentBuilder* ComponentBuilder::TypeHandler::getBuilder() const noexcept
{
// A type handler needs to be registered with a ComponentBuilder before using it!
jassert (builder != nullptr);
return builder;
}
void ComponentBuilder::updateChildComponents (Component& parent, const ValueTree& children)
{
using namespace ComponentBuilderHelpers;
auto numExistingChildComps = parent.getNumChildComponents();
Array<Component*> componentsInOrder;
componentsInOrder.ensureStorageAllocated (numExistingChildComps);
{
OwnedArray<Component> existingComponents;
existingComponents.ensureStorageAllocated (numExistingChildComps);
for (int i = 0; i < numExistingChildComps; ++i)
existingComponents.add (parent.getChildComponent (i));
auto newNumChildren = children.getNumChildren();
for (int i = 0; i < newNumChildren; ++i)
{
auto childState = children.getChild (i);
auto* c = removeComponentWithID (existingComponents, getStateId (childState));
if (c == nullptr)
{
if (auto* type = getHandlerForState (childState))
c = ComponentBuilderHelpers::createNewComponent (*type, childState, &parent);
else
jassertfalse;
}
if (c != nullptr)
componentsInOrder.add (c);
}
// (remaining unused items in existingComponents get deleted here as it goes out of scope)
}
// Make sure the z-order is correct..
if (componentsInOrder.size() > 0)
{
componentsInOrder.getLast()->toFront (false);
for (int i = componentsInOrder.size() - 1; --i >= 0;)
componentsInOrder.getUnchecked (i)->toBehind (componentsInOrder.getUnchecked (i + 1));
}
}
} // namespace juce