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JUCE/extras/Introjucer/Source/ComponentEditor/ui/jucer_ComponentOverlayComponent.h

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3.3 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__
#define __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__
#include "../jucer_JucerDocument.h"
//==============================================================================
/**
*/
class ComponentOverlayComponent : public Component,
public ComponentListener,
public ChangeListener,
public ComponentBoundsConstrainer
{
public:
//==============================================================================
ComponentOverlayComponent (Component* const targetComponent,
ComponentLayout& layout);
~ComponentOverlayComponent();
//==============================================================================
virtual void showPopupMenu();
//==============================================================================
void paint (Graphics& g);
void resized();
void mouseDown (const MouseEvent& e);
void mouseDrag (const MouseEvent& e);
void mouseUp (const MouseEvent& e);
void componentMovedOrResized (Component& component, bool wasMoved, bool wasResized);
void changeListenerCallback (ChangeBroadcaster*);
void resizeStart();
void resizeEnd();
void updateBoundsToMatchTarget();
void checkBounds (Rectangle<int>& bounds,
const Rectangle<int>& previousBounds,
const Rectangle<int>& limits,
bool isStretchingTop,
bool isStretchingLeft,
bool isStretchingBottom,
bool isStretchingRight);
void applyBoundsToComponent (Component* component, const Rectangle<int>& bounds);
//==============================================================================
Component::SafePointer<Component> target;
const int borderThickness;
private:
ScopedPointer<ResizableBorderComponent> border;
ComponentLayout& layout;
bool selected, dragging, mouseDownSelectStatus;
double originalAspectRatio;
};
#endif // __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__