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JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins. https://juce.com
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2015-02-24 17:59:53 +00:00
examples Added a new example project: ComponentTutorialExample, which includes a PDF tutorial describing the basics of what a Component is. 2015-02-23 10:25:59 +00:00
extras Minor update to binarybuilder to allow non-lowercase symbol names. 2015-02-23 13:04:29 +00:00
modules Workaround for problems on Android when the OS reuses a posix thread for the openGL thread. 2015-02-24 17:59:53 +00:00
.gitignore Updated .gitignore to ignore opensdf files. 2014-12-16 16:01:23 +00:00
ChangeList.txt Added a new ChangeList.txt file as an easy record of major featuresm that get added. 2015-02-23 11:50:21 +00:00
README.txt Restructured folder and Updated Readme 2014-11-12 17:18:18 +00:00

# The JUCE Library

JUCE (Jules' Utility Class Extensions) is an all-encompassing 
C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create
most applications, and is particularly well-suited for building 
highly-customised GUIs, and for handling graphics and sound.

Most JUCE modules are shared under the GNU Public Licence 
(GPLv2, v3, and the AGPLv3). This means that the code can 
be freely copied and distributed, and costs nothing to use 
in other GPL applications. One module (the juce_core module) 
is permissively licensed under the ISC.

For more information, visit the website:
http://www.juce.com