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JUCE/modules/juce_blocks_basics/topology/juce_PhysicalTopologySource.h

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2016 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
/**
This topology source manages the topology of the physical Blocks devices
that are currently connected. It maintains a list of them and tells
listeners when physical devices are added or removed.
*/
class PhysicalTopologySource : public TopologySource
{
public:
/** Constructor. */
PhysicalTopologySource();
/** Destructor. */
~PhysicalTopologySource();
/** Returns the current physical topology. */
BlockTopology getCurrentTopology() const override;
/** Reset all touches */
void cancelAllActiveTouches() noexcept override;
//==========================================================================
/** For custom transport systems, this represents a connected device */
struct DeviceConnection
{
DeviceConnection();
virtual ~DeviceConnection();
virtual bool sendMessageToDevice (const void* data, size_t dataSize) = 0;
std::function<void (const void* data, size_t dataSize)> handleMessageFromDevice;
};
/** For custom transport systems, this represents a connected device */
struct DeviceDetector
{
DeviceDetector();
virtual ~DeviceDetector();
virtual juce::StringArray scanForDevices() = 0;
virtual DeviceConnection* openDevice (int index) = 0;
};
/** Constructor for custom transport systems. */
PhysicalTopologySource (DeviceDetector& detectorToUse);
static const char* const* getStandardLittleFootFunctions() noexcept;
protected:
virtual bool hasOwnServiceTimer() const;
virtual void handleTimerTick();
private:
//==========================================================================
struct Internal;
struct DetectorHolder;
juce::ScopedPointer<DetectorHolder> detector;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PhysicalTopologySource)
};