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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
//==============================================================================
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class COMPONENTCLASS : public Component
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{
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public:
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COMPONENTCLASS()
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{
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// In your constructor, you should add any child components, and
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// initialise any special settings that your component needs.
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}
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~COMPONENTCLASS()
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{
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}
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void paint (Graphics& g)
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{
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// You should replace everything in this method with your own drawing code..
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g.fillAll (Colours::white); // clear the background
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g.setColour (Colours::grey);
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g.drawRect (getLocalBounds(), 1); // draw an outline around the component
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g.setColour (Colours::lightblue);
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g.setFont (14.0f);
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g.drawText ("COMPONENTCLASS", getLocalBounds(),
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Justification::centred, true); // draw some placeholder text
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}
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void resized()
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{
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// This method is where you should set the bounds of any child
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// components that your component contains..
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}
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
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};
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