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171 lines
7.2 KiB
C++
171 lines
7.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-7 by Raw Material Software ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the
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GNU General Public License, as published by the Free Software Foundation;
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either version 2 of the License, or (at your option) any later version.
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JUCE is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with JUCE; if not, visit www.gnu.org/licenses or write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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------------------------------------------------------------------------------
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If you'd like to release a closed-source product which uses JUCE, commercial
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licenses are also available: visit www.rawmaterialsoftware.com/juce for
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more information.
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==============================================================================
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*/
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#ifndef __JUCE_APPLICATIONPROPERTIES_JUCEHEADER__
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#define __JUCE_APPLICATIONPROPERTIES_JUCEHEADER__
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#include "juce_PropertiesFile.h"
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#include "juce_DeletedAtShutdown.h"
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#include "../../juce_core/basics/juce_Singleton.h"
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//==============================================================================
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/**
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Manages a collection of properties.
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This is a slightly higher-level wrapper for PropertiesFile, which can be used
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as a singleton.
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It holds two different PropertiesFile objects internally, one for user-specific
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settings (stored in your user directory), and one for settings that are common to
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all users (stored in a folder accessible to all users).
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The class manages the creation of these files on-demand, allowing access via the
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getUserSettings() and getCommonSettings() methods. It also has a few handy
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methods like testWriteAccess() to check that the files can be saved.
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If you're using one of these as a singleton, then your app's start-up code should
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first of all call setStorageParameters() to tell it the parameters to use to create
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the properties files.
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@see PropertiesFile
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*/
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class JUCE_API ApplicationProperties : public DeletedAtShutdown
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{
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public:
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//==============================================================================
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/**
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Creates an ApplicationProperties object.
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Before using it, you must call setStorageParameters() to give it the info
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it needs to create the property files.
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*/
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ApplicationProperties() throw();
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/** Destructor.
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*/
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~ApplicationProperties();
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//==============================================================================
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juce_DeclareSingleton (ApplicationProperties, false)
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//==============================================================================
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/** Gives the object the information it needs to create the appropriate properties files.
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See the comments for PropertiesFile::createDefaultAppPropertiesFile() for more
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info about how these parameters are used.
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*/
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void setStorageParameters (const String& applicationName,
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const String& fileNameSuffix,
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const String& folderName,
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const int millisecondsBeforeSaving,
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const int propertiesFileOptions) throw();
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/** Tests whether the files can be successfully written to, and can show
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an error message if not.
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Returns true if none of the tests fail.
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@param testUserSettings if true, the user settings file will be tested
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@param testCommonSettings if true, the common settings file will be tested
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@param showWarningDialogOnFailure if true, the method will show a helpful error
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message box if either of the tests fail
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*/
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bool testWriteAccess (const bool testUserSettings,
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const bool testCommonSettings,
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const bool showWarningDialogOnFailure);
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//==============================================================================
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/** Returns the user settings file.
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The first time this is called, it will create and load the properties file.
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Note that when you search the user PropertiesFile for a value that it doesn't contain,
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the common settings are used as a second-chance place to look. This is done via the
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PropertySet::setFallbackPropertySet() method - by default the common settings are set
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to the fallback for the user settings.
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@see getCommonSettings
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*/
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PropertiesFile* getUserSettings() throw();
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/** Returns the common settings file.
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The first time this is called, it will create and load the properties file.
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@param returnUserPropsIfReadOnly if this is true, and the common properties file is
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read-only (e.g. because the user doesn't have permission to write
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to shared files), then this will return the user settings instead,
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(like getUserSettings() would do). This is handy if you'd like to
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write a value to the common settings, but if that's no possible,
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then you'd rather write to the user settings than none at all.
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If returnUserPropsIfReadOnly is false, this method will always return
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the common settings, even if any changes to them can't be saved.
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@see getUserSettings
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*/
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PropertiesFile* getCommonSettings (const bool returnUserPropsIfReadOnly) throw();
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//==============================================================================
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/** Saves both files if they need to be saved.
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@see PropertiesFile::saveIfNeeded
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*/
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bool saveIfNeeded();
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/** Flushes and closes both files if they are open.
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This flushes any pending changes to disk with PropertiesFile::saveIfNeeded()
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and closes both files. They will then be re-opened the next time getUserSettings()
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or getCommonSettings() is called.
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*/
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void closeFiles();
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//==============================================================================
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juce_UseDebuggingNewOperator
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private:
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//==============================================================================
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PropertiesFile* userProps;
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PropertiesFile* commonProps;
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String appName, fileSuffix, folderName;
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int msBeforeSaving, options;
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int commonSettingsAreReadOnly;
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ApplicationProperties (const ApplicationProperties&);
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const ApplicationProperties& operator= (const ApplicationProperties&);
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void openFiles() throw();
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};
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#endif // __JUCE_APPLICATIONPROPERTIES_JUCEHEADER__
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