mirror of
https://github.com/juce-framework/JUCE.git
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70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-7 by Raw Material Software ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the
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GNU General Public License, as published by the Free Software Foundation;
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either version 2 of the License, or (at your option) any later version.
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JUCE is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with JUCE; if not, visit www.gnu.org/licenses or write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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------------------------------------------------------------------------------
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If you'd like to release a closed-source product which uses JUCE, commercial
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licenses are also available: visit www.rawmaterialsoftware.com/juce for
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more information.
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==============================================================================
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*/
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#ifndef __JUCER_ELEMENTSIBLINGCOMPONENT_JUCEHEADER__
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#define __JUCER_ELEMENTSIBLINGCOMPONENT_JUCEHEADER__
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//==============================================================================
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/**
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*/
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class ElementSiblingComponent : public Component,
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public ChangeListener
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{
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public:
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//==============================================================================
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ElementSiblingComponent (PaintElement* const owner_)
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: owner (owner_)
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{
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setAlwaysOnTop (true);
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owner->getDocument()->addChangeListener (this);
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}
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~ElementSiblingComponent()
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{
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owner->getDocument()->removeChangeListener (this);
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}
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virtual void updatePosition() = 0;
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//==============================================================================
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void changeListenerCallback (void*)
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{
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updatePosition();
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}
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protected:
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PaintElement* const owner;
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};
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#endif // __JUCER_ELEMENTSIBLINGCOMPONENT_JUCEHEADER__
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