mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-09 23:34:20 +00:00
103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE framework.
|
|
Copyright (c) Raw Material Software Limited
|
|
|
|
JUCE is an open source framework subject to commercial or open source
|
|
licensing.
|
|
|
|
By downloading, installing, or using the JUCE framework, or combining the
|
|
JUCE framework with any other source code, object code, content or any other
|
|
copyrightable work, you agree to the terms of the JUCE End User Licence
|
|
Agreement, and all incorporated terms including the JUCE Privacy Policy and
|
|
the JUCE Website Terms of Service, as applicable, which will bind you. If you
|
|
do not agree to the terms of these agreements, we will not license the JUCE
|
|
framework to you, and you must discontinue the installation or download
|
|
process and cease use of the JUCE framework.
|
|
|
|
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
|
|
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
|
|
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
|
|
|
|
Or:
|
|
|
|
You may also use this code under the terms of the AGPLv3:
|
|
https://www.gnu.org/licenses/agpl-3.0.en.html
|
|
|
|
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
|
|
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
|
|
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
namespace juce
|
|
{
|
|
|
|
//==============================================================================
|
|
void AnimatorUpdater::addAnimator (const Animator& animator)
|
|
{
|
|
addAnimator (animator, nullptr);
|
|
}
|
|
|
|
void AnimatorUpdater::addAnimator (const Animator& animator, std::function<void()> onComplete)
|
|
{
|
|
Entry entry { animator.makeWeak(), std::move (onComplete) };
|
|
animators[entry.animator.getKey()] = std::move (entry);
|
|
}
|
|
|
|
void AnimatorUpdater::removeAnimator (const Animator& animator)
|
|
{
|
|
if (auto it = animators.find (animator.makeWeak().getKey()); it != animators.end())
|
|
{
|
|
if (it == currentIterator)
|
|
{
|
|
++currentIterator;
|
|
iteratorServiced = false;
|
|
}
|
|
|
|
animators.erase (it);
|
|
}
|
|
}
|
|
|
|
void AnimatorUpdater::update()
|
|
{
|
|
update (Time::getMillisecondCounterHiRes());
|
|
}
|
|
|
|
void AnimatorUpdater::update (double timestampMs)
|
|
{
|
|
if (reentrancyGuard)
|
|
{
|
|
// If this is hit, one of the animators is trying to update itself
|
|
// recursively. This is a bad idea! Inspect the callstack to find the
|
|
// cause of the problem.
|
|
jassertfalse;
|
|
return;
|
|
}
|
|
|
|
const ScopedValueSetter setter { reentrancyGuard, true };
|
|
|
|
for (currentIterator = animators.begin(); currentIterator != animators.end();)
|
|
{
|
|
auto& current = *currentIterator;
|
|
|
|
if (const auto locked = current.second.animator.lock())
|
|
{
|
|
iteratorServiced = true;
|
|
|
|
if (locked->update (timestampMs) == Animator::Status::finished)
|
|
NullCheckedInvocation::invoke (current.second.onComplete);
|
|
|
|
if (iteratorServiced && currentIterator != animators.end())
|
|
++currentIterator;
|
|
}
|
|
else
|
|
{
|
|
currentIterator = animators.erase (currentIterator);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace juce
|