mirror of
https://github.com/juce-framework/JUCE.git
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93 lines
3.2 KiB
C++
93 lines
3.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-9 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#include "../jucedemo_headers.h"
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//==============================================================================
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class CodeEditorDemo : public Component,
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public FilenameComponentListener
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{
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public:
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//==============================================================================
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CodeEditorDemo()
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: fileChooser ("File", File::nonexistent, true, false, false,
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"*.cpp;*.h;*.hpp;*.c;*.mm;*.m", String::empty,
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"Choose a C++ file to open it in the editor")
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{
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setName ("Code Editor");
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setOpaque (true);
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// Create the editor..
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addAndMakeVisible (editor = new CodeEditorComponent (codeDocument, &cppTokeniser));
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editor->loadContent ("\n\n/* Code editor demo! To see a real-world example of the "
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"code editor in action, try the Introjucer! */\n\n");
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// Create a file chooser control to load files into it..
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addAndMakeVisible (&fileChooser);
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fileChooser.addListener (this);
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}
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~CodeEditorDemo()
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{
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}
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void filenameComponentChanged (FilenameComponent*)
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{
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editor->loadContent (fileChooser.getCurrentFile().loadFileAsString());
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}
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void paint (Graphics& g)
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{
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g.fillAll (Colours::lightgrey);
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}
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void resized()
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{
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editor->setBounds (10, 45, getWidth() - 20, getHeight() - 55);
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fileChooser.setBounds (10, 10, getWidth() - 20, 25);
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}
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private:
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// this is the document that the editor component is showing
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CodeDocument codeDocument;
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// this is a tokeniser to do the c++ syntax highlighting
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CPlusPlusCodeTokeniser cppTokeniser;
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// the editor component
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ScopedPointer<CodeEditorComponent> editor;
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FilenameComponent fileChooser;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CodeEditorDemo)
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};
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//==============================================================================
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Component* createCodeEditorDemo()
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{
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return new CodeEditorDemo();
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}
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