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JUCE/extras/JuceDemo/Source/demos/CodeEditorDemo.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-9 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../jucedemo_headers.h"
//==============================================================================
class CodeEditorDemo : public Component,
public FilenameComponentListener
{
public:
//==============================================================================
CodeEditorDemo()
: fileChooser ("File", File::nonexistent, true, false, false,
"*.cpp;*.h;*.hpp;*.c;*.mm;*.m", String::empty,
"Choose a C++ file to open it in the editor")
{
setName ("Code Editor");
setOpaque (true);
// Create the editor..
addAndMakeVisible (editor = new CodeEditorComponent (codeDocument, &cppTokeniser));
editor->loadContent ("\n\n/* Code editor demo! To see a real-world example of the "
"code editor in action, try the Introjucer! */\n\n");
// Create a file chooser control to load files into it..
addAndMakeVisible (&fileChooser);
fileChooser.addListener (this);
}
~CodeEditorDemo()
{
}
void filenameComponentChanged (FilenameComponent*)
{
editor->loadContent (fileChooser.getCurrentFile().loadFileAsString());
}
void paint (Graphics& g)
{
g.fillAll (Colours::lightgrey);
}
void resized()
{
editor->setBounds (10, 45, getWidth() - 20, getHeight() - 55);
fileChooser.setBounds (10, 10, getWidth() - 20, 25);
}
private:
// this is the document that the editor component is showing
CodeDocument codeDocument;
// this is a tokeniser to do the c++ syntax highlighting
CPlusPlusCodeTokeniser cppTokeniser;
// the editor component
ScopedPointer<CodeEditorComponent> editor;
FilenameComponent fileChooser;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CodeEditorDemo)
};
//==============================================================================
Component* createCodeEditorDemo()
{
return new CodeEditorDemo();
}